- (void)set_tim_esp(creature_ptr->tim_esp + t, FALSE);
- (void)set_tim_regen(creature_ptr->tim_regen + t, FALSE);
- (void)set_hero(creature_ptr->hero + t, FALSE);
- (void)set_blessed(creature_ptr->blessed + t, FALSE);
- (void)set_fast(creature_ptr->fast + t, FALSE);
- (void)set_shero(creature_ptr->shero + t, FALSE);
+ (void)set_tim_esp(p_ptr, creature_ptr->tim_esp + t, FALSE);
+ (void)set_tim_regen(p_ptr, creature_ptr->tim_regen + t, FALSE);
+ (void)set_hero(p_ptr, creature_ptr->hero + t, FALSE);
+ (void)set_blessed(p_ptr, creature_ptr->blessed + t, FALSE);
+ (void)set_fast(p_ptr, creature_ptr->fast + t, FALSE);
+ (void)set_shero(p_ptr, creature_ptr->shero + t, FALSE);