- int dam = damroll(10, 10);
-#ifdef JP
-msg_print("純粋な魔力の次元への扉が開いた!");
-#else
- msg_print("A portal opens to a plane of raw mana!");
-#endif
-
- project(0, 8, py, px, dam, GF_MANA, flg, -1);
-#ifdef JP
- take_hit(DAMAGE_NOESCAPE, dam, "純粋な魔力の解放", -1);
-#else
- take_hit(DAMAGE_NOESCAPE, dam, "released pure mana", -1);
-#endif
+ HIT_POINT dam = damroll(10, 10);
+ msg_print(_("純粋な魔力の次元への扉が開いた!", "A portal opens to a plane of raw mana!"));
+ project(0, 8, p_ptr->y, p_ptr->x, dam, GF_MANA, flg, -1);
+ take_hit(DAMAGE_NOESCAPE, dam, _("純粋な魔力の解放", "released pure mana"), -1);