- BIT_FLAGS flags1{}; //!< Flags 1 (general)
- BIT_FLAGS flags2{}; //!< Flags 2 (abilities)
- BIT_FLAGS flags3{}; //!< Flags 3 (race/resist)
- BIT_FLAGS flags7{}; //!< Flags 7 (movement related abilities)
- BIT_FLAGS flags8{}; //!< Flags 8 (wilderness info)