+ object obj = ResourceManager.GetObject("Add16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap AddToQueue {\r
+ get {\r
+ object obj = ResourceManager.GetObject("AddToQueue", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap AddToQueue_small {\r
+ get {\r
+ object obj = ResourceManager.GetObject("AddToQueue_small", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap Close {\r
+ get {\r
+ object obj = ResourceManager.GetObject("Close", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap copy {\r
+ get {\r
+ object obj = ResourceManager.GetObject("copy", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap disc_small {\r
+ get {\r
+ object obj = ResourceManager.GetObject("disc_small", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap Download {\r
+ get {\r
+ object obj = ResourceManager.GetObject("Download", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap ErrorX {\r
+ get {\r
+ object obj = ResourceManager.GetObject("ErrorX", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap folder {\r
+ get {\r
+ object obj = ResourceManager.GetObject("folder", resourceCulture);\r