OSDN Git Service

Common: Document sw::Resource
[android-x86/external-swiftshader.git] / .gitignore
index 4b932eb..6362020 100644 (file)
@@ -1,33 +1,22 @@
-# Ignored folders by git #
+# Ignored folders #
+/cache/
 /lib/
-/src/Debug/
-/src/Release/
-/src/x64/
-/src/LLVM/bin/
-/src/LLVM/lib/Debug/
-/src/LLVM/include/llvm/Win32/
-/src/LLVM/include/llvm/x64/
-/src/LLVM/lib/Release/
-/src/LLVM/lib/Target/Win32/
-/src/LLVM/lib/Target/x64/
-/src/LLVM/lib/Target/X86/Win32/
-/src/LLVM/lib/Target/X86/x64/
-/src/Radiance/libRAD/Win32/
-/src/Radiance/libRAD/x64/
-/src/OpenGL/libEGL/Win32/
-/src/OpenGL/libEGL/x64/
-/src/OpenGL/libGLES_CM/Win32/
-/src/OpenGL/libGLES_CM/x64/
-/src/OpenGL/libGLESv2/Win32/
-/src/OpenGL/libGLESv2/x64/
-/src/OpenGL/compiler/Win32/
-/src/OpenGL/compiler/x64/
-/src/OpenGL/compiler/preprocessor/Debug/
-/src/OpenGL/compiler/preprocessor/Release/
-/src/OpenGL/compiler/preprocessor/x64/
+/obj/
+/bin/
+/out/
+.vs
+.vscode/ipch
+CMakeFiles/
+
+# The /build/ directory is recommended for CMake build output and should be
+# ignored, except for Visual Studio project files that we check into the
+# repository and regenerate with build/cmake.sh
+!/build
+/build/*
+!/build/cmake.sh
+!/build/Visual Studio 15 2017 Win64/
 
 # Ignored files #
-*.user
 *.obj
 *.lib
 *.log
 *.res
 *.idb
 *.sdf
-*.suo
\ No newline at end of file
+*.suo
+*.o
+*.depend
+*.layout
+*.opensdf
+*.aps
+*.opendb
+*.db
+*~
+CMakeCache.txt
\ No newline at end of file