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Disable surface and swapchain support for Android
[android-x86/external-swiftshader.git] / Android.mk
index 09141b3..1cc9690 100644 (file)
 LOCAL_PATH := $(call my-dir)
 swiftshader_root := $(LOCAL_PATH)
 
-# LLVM version for SwiftShader
-SWIFTSHADER_LLVM_VERSION ?= 3
+# Default LLVM version for SwiftShader's JIT compiler (Reactor).
+REACTOR_LLVM_VERSION ?= 7
 
+# Subzero is an alternative JIT compiler. It is smaller and generally slower.
+REACTOR_USE_SUBZERO := false
 
-ifeq ($(SWIFTSHADER_LLVM_VERSION),3)
+ifeq ($(REACTOR_LLVM_VERSION),3)
 # Reactor with LLVM 3.0 doesn't support ARM.  Use Subzero as the Reactor JIT
 # back-end on ARM.
 ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),arm))
-SWIFTSHADER_USE_SUBZERO := true
+REACTOR_USE_SUBZERO := true
 endif
 endif
 
-
-# Check whether SwiftShader requires full C++ 11 support.
-ifdef SWIFTSHADER_USE_SUBZERO
-swiftshader_requires_cxx11 := true
-endif
-
-ifeq ($(SWIFTSHADER_LLVM_VERSION),7)
-swiftshader_requires_cxx11 := true
-endif
-
-ifeq ($(swiftshader_requires_cxx11),true)
-# Full C++ 11 support is only available from Marshmallow and up.
+# Subzero and LLVM 7.0 require C++11.
+# Full C++11 support is only available from Marshmallow and up.
 ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 23 && echo PreMarshmallow),PreMarshmallow)
-swiftshader_unsupported_build := true
-endif
+# Fall back to LLVM 3.0.
+REACTOR_USE_SUBZERO := false
+REACTOR_LLVM_VERSION := 3
 endif
 
-
 # Check whether $(TARGET_ARCH) is supported.
-ifeq ($(SWIFTSHADER_LLVM_VERSION),3)
+ifeq ($(REACTOR_LLVM_VERSION),3)
 ifneq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),x86 x86_64 arm))
 swiftshader_unsupported_build := true
 endif
 endif
 
-ifeq ($(SWIFTSHADER_LLVM_VERSION),7)
+ifeq ($(REACTOR_LLVM_VERSION),7)
 ifneq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),x86 x86_64 arm arm64))
 swiftshader_unsupported_build := true
 endif
 endif
 
-
 ifneq ($(swiftshader_unsupported_build),true)
 include $(swiftshader_root)/src/Android.mk
-include $(swiftshader_root)/tests/unittests/Android.mk
-ifeq ($(SWIFTSHADER_LLVM_VERSION),3)
+include $(swiftshader_root)/tests/GLESUnitTests/Android.mk
+ifeq ($(REACTOR_LLVM_VERSION),3)
 include $(swiftshader_root)/third_party/LLVM/Android.mk
 else
 include $(swiftshader_root)/third_party/llvm-7.0/Android.mk