LOCAL_STATIC_JAVA_LIBRARIES += com.android.gallery3d.common2
LOCAL_STATIC_JAVA_LIBRARIES += xmp_toolkit
LOCAL_STATIC_JAVA_LIBRARIES += mp4parser
-LOCAL_STATIC_JAVA_LIBRARIES += android.support.v8.renderscript
+LOCAL_STATIC_JAVA_LIBRARIES += android-support-v8-renderscript
LOCAL_RENDERSCRIPT_TARGET_API := 18
LOCAL_RENDERSCRIPT_COMPATIBILITY := 18
LOCAL_RESOURCE_DIR += $(LOCAL_PATH)/res
-LOCAL_AAPT_FLAGS := --auto-add-overlay \
- --extra-packages com.android.camera
+LOCAL_AAPT_FLAGS := --auto-add-overlay
LOCAL_PACKAGE_NAME := Gallery2
LOCAL_SDK_VERSION := current
-# If this is an unbundled build (to install seprately) then include
-# the libraries in the APK, otherwise just put them in /system/lib and
-# leave them out of the APK
-ifneq (,$(TARGET_BUILD_APPS))
- LOCAL_JNI_SHARED_LIBRARIES := libjni_mosaic libjni_eglfence libjni_filtershow_filters librsjni
-else
- LOCAL_REQUIRED_MODULES := libjni_mosaic libjni_eglfence libjni_filtershow_filters librsjni
-endif
+LOCAL_JNI_SHARED_LIBRARIES := libjni_eglfence libjni_filtershow_filters librsjni libjni_jpegstream
LOCAL_PROGUARD_FLAG_FILES := proguard.flags
-include $(BUILD_PACKAGE)
+LOCAL_MULTILIB := 32
-include $(call all-makefiles-under, jni)
+include $(BUILD_PACKAGE)
ifeq ($(strip $(LOCAL_PACKAGE_OVERRIDES)),)
-# Use the following include to make gallery test apk and the mosaic library
+# Use the following include to make gallery test apk
include $(call all-makefiles-under, $(LOCAL_PATH))
endif