# See the License for the specific language governing permissions and
# limitations under the License.
+import("//build/config/compiler/compiler.gni")
+
config("swiftshader_config") {
-if (is_clang) {
+ defines = [ "STRICT_CONFORMANCE" ] # Disables OpenGL ES 3.0
+
+ if (is_win) {
+ cflags = [
+ "/GS", # Detects some buffer overruns
+ "/Zc:wchar_t",
+ "/EHsc",
+ "/nologo",
+ "/Gd", # Default calling convention
+ ]
+
+ defines += [
+ "_CRT_SECURE_NO_DEPRECATE",
+ "NOMINMAX",
+ "_WINDLL",
+ ]
+
+ if (is_debug) {
+ cflags += [ "/RTC1" ] # Run-Time Error Checks
+ } else {
+ defines += [ "ANGLE_DISABLE_TRACE" ]
+ }
+ } else {
cflags = [
"-std=c++11",
+ "-Wall",
+ "-fno-exceptions",
+ "-fno-operator-names",
+ ]
+
+ defines += [
+ "__STDC_CONSTANT_MACROS",
+ "__STDC_LIMIT_MACROS",
]
if (is_debug) {
- cflags += [
+ cflags += [
"-g",
+ "-g3",
]
- } else { # Release
+ } else { # Release
# All Release builds use function/data sections to make the shared libraries smaller
cflags += [
"-ffunction-sections",
"-fdata-sections",
- "-Wl",
- "--gc-sections",
- "-s",
"-fomit-frame-pointer",
+ "-Os",
]
- # Choose the right Release architecture
- if (target_cpu == "x64") {
- cflags += [
- "-march=core2",
- ]
- } else { # 32
- cflags += [
- "-march=i686",
- ]
- }
+ defines += [
+ "ANGLE_DISABLE_TRACE",
+ "NDEBUG",
+ ]
}
- if (target_cpu == "x64") { # 64 bit version
+ if (target_cpu == "x64") { # 64 bit version
cflags += [
"-m64",
"-fPIC",
+ "-march=core2",
]
- } else { # 32 bit version
+ } else { # 32 bit version
cflags += [
"-m32",
+ "-msse2",
+ "-march=i686",
]
}
+
+ if (is_linux) {
+ ldflags = [
+ "-Wl,--hash-style=both",
+ "-Wl,--gc-sections",
+ ]
+ # A bug in the gold linker prevents using ICF on 32-bit (crbug.com/729532)
+ if (use_gold && target_cpu == "x86") {
+ ldflags += [
+ "-Wl,--icf=none",
+ ]
+ }
+ }
}
}
-component("swiftshader") {
- configs -= [ "//build/config/compiler:chromium_code" ]
- configs += [
- "//build/config/compiler:no_chromium_code",
- ":swiftshader_config",
+group("swiftshader") {
+ data_deps = [
+ "src/OpenGL/libGLESv2:swiftshader_libGLESv2",
+ "src/OpenGL/libEGL:swiftshader_libEGL",
]
+}
- deps = [
- "src/OpenGL/libEGL:swiftshader_libEGL",
- "src/OpenGL/libGLESv2:swiftshader_libGLESv2",
+group("swiftshader_tests") {
+ testonly = true
+
+ data_deps = [
+ "tests/unittests:swiftshader_unittests",
]
-}
\ No newline at end of file
+}