include(CPack)
# Sanity check our source directory to make sure that we are not trying to
-# generate an in-tree build (unless on MSVC_IDE, where it is ok), and to make
+# generate an in-source build (unless on MSVC_IDE, where it is ok), and to make
# sure that we don't have any stray generated files lying around in the tree
# (which would end up getting picked up by header search, instead of the correct
# versions).