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IMG_LoadTGA_RW 新しい説明の訳に差し替え
[sdl2referencejp/sdl2referencejp.git] / CategoryAudio.html
index 6b3caf0..81c6a06 100644 (file)
@@ -12,7 +12,7 @@
 <a href="index.html">\96Ú\8e\9f</a> - <a href="ApiByCategory.html">API(\8b@\94\\95Ê)</a> - \8dÄ\90\82Æ\98^\89¹\r
 <hr>\r
 <h1>\8dÄ\90\82Æ\98^\89¹</h1>\r
-\83C\83\93\83N\83\8b\81[\83h\83t\83@\83C\83\8b: <a href="http://hg.libsdl.org/SDL/file/default/include/SDL_audio.h">SDL_audio.h</a>\r
+\83C\83\93\83N\83\8b\81[\83h\83t\83@\83C\83\8b: <a href="https://github.com/libsdl-org/SDL/blob/main/include/SDL_audio.h">SDL_audio.h</a>\r
 <h2>\8aT\97v</h2>\r
 \82±\82±\82É\95ª\97Þ\82³\82ê\82é\8aÖ\90\94\82Í, \83I\81[\83f\83B\83I\83f\83o\83C\83X\82Æ\89¹\90º\93ü\97Í/\8fo\97Í\82ð\88µ\82¤\82à\82Ì\82Å\82 \82é.\r
 <h2>\97ñ\8b\93\91Ì</h2>\r
 <ol>\r
 <li><a href="SDL_AudioCVT.html">SDL_AudioCVT</a></li>\r
 <li><a href="SDL_AudioSpec.html">SDL_AudioSpec</a></li>\r
+<li><a href="SDL_AudioStream.html">SDL_AudioStream</a></li>\r
 </ol>\r
 <h2>\8aÖ\90\94</h2>\r
 <ol>\r
 <li><a href="SDL_AudioInit.html">SDL_AudioInit</a></li>\r
 <li><a href="SDL_AudioQuit.html">SDL_AudioQuit</a></li>\r
+<li><a href="SDL_AudioStreamAvailable.html">SDL_AudioStreamAvailable</a></li>\r
+<li><a href="SDL_AudioStreamClear.html">SDL_AudioStreamClear</a></li>\r
+<li><a href="SDL_AudioStreamFlush.html">SDL_AudioStreamFlush</a></li>\r
+<li><a href="SDL_AudioStreamGet.html">SDL_AudioStreamGet</a></li>\r
+<li><a href="SDL_AudioStreamPut.html">SDL_AudioStreamPut</a></li>\r
 <li><a href="SDL_BuildAudioCVT.html">SDL_BuildAudioCVT</a></li>\r
 <li><a href="SDL_ClearQueuedAudio.html">SDL_ClearQueuedAudio</a></li>\r
 <li><a href="SDL_CloseAudio.html">SDL_CloseAudio</a></li>\r
 <li><a href="SDL_CloseAudioDevice.html">SDL_CloseAudioDevice</a></li>\r
 <li><a href="SDL_ConvertAudio.html">SDL_ConvertAudio</a></li>\r
 <li><a href="SDL_DequeueAudio.html">SDL_DequeueAudio</a></li>\r
+<li><a href="SDL_FreeAudioStream.html">SDL_FreeAudioStream</a></li>\r
 <li><a href="SDL_FreeWAV.html">SDL_FreeWAV</a></li>\r
 <li><a href="SDL_GetAudioDeviceName.html">SDL_GetAudioDeviceName</a></li>\r
+<li><a href="SDL_GetAudioDeviceSpec.html">SDL_GetAudioDeviceSpec</a></li>\r
 <li><a href="SDL_GetAudioDeviceStatus.html">SDL_GetAudioDeviceStatus</a></li>\r
 <li><a href="SDL_GetAudioDriver.html">SDL_GetAudioDriver</a></li>\r
 <li><a href="SDL_GetAudioStatus.html">SDL_GetAudioStatus</a></li>\r
 <li><a href="SDL_GetCurrentAudioDriver.html">SDL_GetCurrentAudioDriver</a></li>\r
+<li><a href="SDL_GetDefaultAudioInfo.html">SDL_GetDefaultAudioInfo</a></li>\r
 <li><a href="SDL_GetNumAudioDevices.html">SDL_GetNumAudioDevices</a></li>\r
 <li><a href="SDL_GetNumAudioDrivers.html">SDL_GetNumAudioDrivers</a></li>\r
 <li><a href="SDL_GetQueuedAudioSize.html">SDL_GetQueuedAudioSize</a></li>\r
@@ -50,6 +59,7 @@
 <li><a href="SDL_LockAudioDevice.html">SDL_LockAudioDevice</a></li>\r
 <li><a href="SDL_MixAudio.html">SDL_MixAudio</a></li>\r
 <li><a href="SDL_MixAudioFormat.html">SDL_MixAudioFormat</a></li>\r
+<li><a href="SDL_NewAudioStream.html">SDL_NewAudioStream</a></li>\r
 <li><a href="SDL_OpenAudio.html">SDL_OpenAudio</a></li>\r
 <li><a href="SDL_OpenAudioDevice.html">SDL_OpenAudioDevice</a></li>\r
 <li><a href="SDL_PauseAudio.html">SDL_PauseAudio</a></li>\r