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SDL_EventType ロケール変更時のイベントを追加 https://github.com/libsdl-org/sdlwiki/commit/eecf155403...
[sdl2referencejp/sdl2referencejp.git] / CategoryRender.html
index 0bee611..d7140fc 100644 (file)
@@ -12,7 +12,7 @@
 <a href="index.html">\96Ú\8e\9f</a> - <a href="ApiByCategory.html">API(\8b@\94\\95Ê)</a> - 2D\83\8c\83\93\83_\83\8a\83\93\83O
 <hr>
 <h1>2D\83\8c\83\93\83_\83\8a\83\93\83O</h1>
-\83C\83\93\83N\83\8b\81[\83h\83t\83@\83C\83\8b: <a href="http://hg.libsdl.org/SDL/file/default/include/SDL_render.h">SDL_render.h</a>
+\83C\83\93\83N\83\8b\81[\83h\83t\83@\83C\83\8b: <a href="https://github.com/libsdl-org/SDL/blob/main/include/SDL_render.h">SDL_render.h</a>
 <h2>\8aT\97v</h2>
 <p>
 \82±\82Ì\95ª\97Þ\82Ì\8aÖ\90\94\82Í, \83A\83N\83Z\83\89\83\8c\81[\83^\82ð\8eg\82Á\82½2D\83\8c\83\93\83_\83\8a\83\93\83O\82ð\8ds\82¤\82à\82Ì\82Å\82 \82é.
@@ -52,6 +52,8 @@
 <li><a href="SDL_Renderer.html">SDL_Renderer</a></li>
 <li><a href="SDL_RendererInfo.html">SDL_RendererInfo</a></li>
 <li><a href="SDL_Texture.html">SDL_Texture</a></li>
+<li><a href="SDL_Vertex.html">SDL_Vertex</a></li>
+<li><a href="SDL_VertexSolid.html">SDL_VertexSolid</a></li>
 </ol>
 <h2>\8aÖ\90\94</h2>
 <ol>
 <li><a href="SDL_RenderGetMetalLayer.html">SDL_RenderGetMetalLayer</a></li>
 <li><a href="SDL_RenderGetScale.html">SDL_RenderGetScale</a></li>
 <li><a href="SDL_RenderGetViewport.html">SDL_RenderGetViewport</a></li>
+<li><a href="SDL_RenderGetWindow.html">SDL_RenderGetWindow</a></li>
 <li><a href="SDL_RenderIsClipEnabled.html">SDL_RenderIsClipEnabled</a></li>
+<li><a href="SDL_RenderLogicalToWindow.html">SDL_RenderLogicalToWindow</a></li>
 <li><a href="SDL_RenderPresent.html">SDL_RenderPresent</a></li>
 <li><a href="SDL_RenderReadPixels.html">SDL_RenderReadPixels</a></li>
 <li><a href="SDL_RenderSetClipRect.html">SDL_RenderSetClipRect</a></li>