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Merge branch 'feature/37178_プロジェクトとソリューションファイルの英語化' into develop
[dtxmania/dtxmania.git] / DTXManiaプロジェクト / コード / ステージ / 07.演奏 / CWailingChip.cs
diff --git a/DTXManiaプロジェクト/コード/ステージ/07.演奏/CWailingChip.cs b/DTXManiaプロジェクト/コード/ステージ/07.演奏/CWailingChip.cs
deleted file mode 100644 (file)
index 2616625..0000000
+++ /dev/null
@@ -1,78 +0,0 @@
-using System;\r
-using System.Collections.Generic;\r
-using System.Text;\r
-using System.Diagnostics;\r
-using System.Drawing;\r
-using FDK;\r
-\r
-namespace DTXMania\r
-{\r
-       /// <summary>\r
-       /// Wailingチップの座標計算と描画を行う基底クラス\r
-       /// </summary>\r
-       public class CWailingChip共通\r
-       {\r
-               /// <summary>\r
-               /// コンストラクタ\r
-               /// </summary>\r
-               public CWailingChip共通()\r
-               {\r
-               }\r
-\r
-               /// <summary>\r
-               /// 描画処理 (引数が多いのは追々何とかする)\r
-               /// </summary>\r
-               /// <param name="pChip"></param>\r
-               /// <param name="txチップ"></param>\r
-               /// <param name="演奏判定ライン座標"></param>\r
-               /// <param name="ctWailingチップ模様アニメ"></param>\r
-               internal void t進行描画_チップ_ウェイリング(ref CChip pChip, ref CTexture txチップGB, ref CCounter ctWailingチップ模様アニメ)\r
-               {\r
-                       if (CDTXMania.Instance.ConfigIni.bGuitar有効)\r
-                       {\r
-                               if (!pChip.bHit && pChip.b可視)\r
-                               {\r
-                                       if (txチップGB != null)\r
-                                       {\r
-                                               txチップGB.n透明度 = pChip.n透明度;\r
-                                       }\r
-\r
-                                       EPart gb = pChip.bGuitar可視チップ_Wailing含む ? EPart.Guitar : EPart.Bass;\r
-\r
-                                       int x = CDTXMania.Instance.ConfigIni.GetLaneX(gb == EPart.Guitar ? ELane.GtW : ELane.BsW)\r
-                                                       + (CDTXMania.Instance.ConfigIni.GetLaneW(gb == EPart.Guitar ? ELane.GtW : ELane.BsW)\r
-                                                       - CDTXMania.Instance.Coordinates.ImgGtWailingChip.W) / 2;\r
-\r
-                                       int y = C演奏判定ライン座標共通.n判定ラインY座標(gb);\r
-\r
-                                       if (CDTXMania.Instance.ConfigIni.bReverse[gb])\r
-                                       {\r
-                                               y = y - (int)(pChip.nバーからの距離dot[gb]);\r
-                                       }\r
-                                       else\r
-                                       {\r
-                                               y = y + (int)(pChip.nバーからの距離dot[gb]);\r
-                                       }\r
-\r
-                                       int numA = (int)(26 * Scale.Y);                 // wailing chipの高さの半分\r
-                                       int showRangeY1 = SampleFramework.GameWindowSize.Height;\r
-                                       int numB = y - (int)(0x39 * Scale.Y);\r
-                                       int numC = 0;\r
-                                       if ((numB < (showRangeY1 + numA)) && (numB > -numA))\r
-                                       {\r
-                                               int c = ctWailingチップ模様アニメ.n現在の値 % CDTXMania.Instance.Coordinates.ImgGtCountWailingChip;\r
-                                               Rectangle rect = CDTXMania.Instance.Coordinates.ImgGtWailingChip.ApplyCounterX(c, 0);\r
-                                               txチップGB.t2D描画(\r
-                                                               CDTXMania.Instance.Device,\r
-                                                               x,\r
-                                                               ((y - numA) + numC),\r
-                                                               rect\r
-                                                       );\r
-                                       }\r
-                               }\r
-                               return;\r
-                       }\r
-                       pChip.bHit = true;\r
-               }\r
-       }\r
-}\r