+++ /dev/null
-using System;\r
-using System.Collections.Generic;\r
-using System.Text;\r
-using System.Runtime.Serialization;\r
-\r
-namespace FDK\r
-{\r
- /// <summary>\r
- /// テクスチャの作成に失敗しました。\r
- /// </summary>\r
- public class CTextureCreateFailedException : Exception\r
- {\r
- public CTextureCreateFailedException()\r
- {\r
- }\r
- public CTextureCreateFailedException( string message )\r
- : base( message )\r
- {\r
- }\r
- public CTextureCreateFailedException( SerializationInfo info, StreamingContext context )\r
- : base( info, context )\r
- {\r
- }\r
- public CTextureCreateFailedException( string message, Exception innerException )\r
- : base( message, innerException )\r
- {\r
- }\r
- }\r
-}\r