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[Refactor] #3566 object_flags() とobject_flags_known() をItemEntity のオブジェクトメソッドに移した
[hengbandforosx/hengbandosx.git] / Hengband / Hengband / Hengband.vcxproj
index 3ee24a4..e778d1b 100644 (file)
     <ClCompile Include="..\..\src\mspell\summon-checker.cpp" />\r
     <ClCompile Include="..\..\src\object-enchant\activation-info-table.cpp" />\r
     <ClCompile Include="..\..\src\object-enchant\dragon-breaths-table.cpp" />\r
-    <ClCompile Include="..\..\src\object\object-flags.cpp" />\r
     <ClCompile Include="..\..\src\perception\identification.cpp" />\r
     <ClCompile Include="..\..\src\player-attack\attack-chaos-effect.cpp" />\r
     <ClCompile Include="..\..\src\combat\attack-criticality.cpp" />\r
     <ClInclude Include="..\..\src\object-enchant\dragon-breaths-table.h" />\r
     <ClInclude Include="..\..\src\artifact\random-art-bias-types.h" />\r
     <ClInclude Include="..\..\src\object-enchant\trg-types.h" />\r
-    <ClInclude Include="..\..\src\object\object-flags.h" />\r
     <ClInclude Include="..\..\src\perception\identification.h" />\r
     <ClInclude Include="..\..\src\player-attack\attack-chaos-effect.h" />\r
     <ClInclude Include="..\..\src\combat\attack-criticality.h" />\r