OSDN Git Service

[feature] ソースファイルをC++に対応
[hengbandforosx/hengbandosx.git] / Hengband / Hengband / Hengband.vcxproj
index 196dc96..e8856b8 100644 (file)
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>\r
+<?xml version="1.0" encoding="utf-8"?>\r
 <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
   <Import Project="..\packages\Microsoft.CodeAnalysis.FxCopAnalyzers.3.0.0\build\Microsoft.CodeAnalysis.FxCopAnalyzers.props" Condition="Exists('..\packages\Microsoft.CodeAnalysis.FxCopAnalyzers.3.0.0\build\Microsoft.CodeAnalysis.FxCopAnalyzers.props')" />\r
   <Import Project="..\packages\Microsoft.NetFramework.Analyzers.3.0.0\build\Microsoft.NetFramework.Analyzers.props" Condition="Exists('..\packages\Microsoft.NetFramework.Analyzers.3.0.0\build\Microsoft.NetFramework.Analyzers.props')" />\r
     <PlatformToolset>v120</PlatformToolset>\r
     <CharacterSet>Unicode</CharacterSet>\r
   </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='English-Release|Win32'" Label="Configuration">\r
+    <ConfigurationType>StaticLibrary</ConfigurationType>\r
+    <UseDebugLibraries>false</UseDebugLibraries>\r
+    <PlatformToolset>v120</PlatformToolset>\r
+    <CharacterSet>Unicode</CharacterSet>\r
+  </PropertyGroup>\r
   <ItemGroup Label="ProjectConfigurations">\r
     <ProjectConfiguration Include="Debug|Win32">\r
       <Configuration>Debug</Configuration>\r
       <Configuration>English-Debug</Configuration>\r
       <Platform>Win32</Platform>\r
     </ProjectConfiguration>\r
+    <ProjectConfiguration Include="English-Release|Win32">\r
+      <Configuration>English-Release</Configuration>\r
+      <Platform>Win32</Platform>\r
+    </ProjectConfiguration>\r
     <ProjectConfiguration Include="Release|Win32">\r
       <Configuration>Release</Configuration>\r
       <Platform>Win32</Platform>\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
     <ConfigurationType>Application</ConfigurationType>\r
     <CharacterSet>MultiByte</CharacterSet>\r
+    <PlatformToolset>v142</PlatformToolset>\r
+    <WholeProgramOptimization>true</WholeProgramOptimization>\r
+  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='English-Release|Win32'" Label="Configuration">\r
+    <ConfigurationType>Application</ConfigurationType>\r
+    <CharacterSet>MultiByte</CharacterSet>\r
     <WholeProgramOptimization>true</WholeProgramOptimization>\r
     <PlatformToolset>v142</PlatformToolset>\r
   </PropertyGroup>\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
     <ConfigurationType>Application</ConfigurationType>\r
     <CharacterSet>MultiByte</CharacterSet>\r
-    <UseOfMfc>false</UseOfMfc>\r
     <PlatformToolset>v142</PlatformToolset>\r
-    <SpectreMitigation>false</SpectreMitigation>\r
   </PropertyGroup>\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='English-Debug|Win32'" Label="Configuration">\r
     <ConfigurationType>Application</ConfigurationType>\r
     <CharacterSet>MultiByte</CharacterSet>\r
-    <UseOfMfc>false</UseOfMfc>\r
     <PlatformToolset>v142</PlatformToolset>\r
+    <UseDebugLibraries>true</UseDebugLibraries>\r
   </PropertyGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
   <ImportGroup Label="ExtensionSettings">\r
@@ -62,6 +76,9 @@
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
   </ImportGroup>\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='English-Release|Win32'" Label="PropertySheets">\r
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+  </ImportGroup>\r
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
   </ImportGroup>\r
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>\r
     <IntDir Condition="'$(Configuration)|$(Platform)'=='English-Debug|Win32'">$(Configuration)\</IntDir>\r
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">../../\</OutDir>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='English-Release|Win32'">../../\</OutDir>\r
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='English-Release|Win32'">$(Configuration)\</IntDir>\r
   </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
-    <IncludePath>..\..\src\cmd;..\..\src\combat;..\..\src;$(IncludePath)</IncludePath>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='English-Debug|Win32'">\r
-    <IncludePath>..\..\src\cmd;..\..\src\combat;..\..\src;$(IncludePath)</IncludePath>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
-    <IncludePath>..\..\src\cmd;..\..\src\combat;..\..\src;$(IncludePath)</IncludePath>\r
-  </PropertyGroup>\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='English-Debug|Win32'" />\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='English-Release|Win32'" />\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
     <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <PreprocessorDefinitions>WINDOWS;JP;SJIS;_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions);HAVE_STDINT_H;</PreprocessorDefinitions>\r
-      <MinimalRebuild>false</MinimalRebuild>\r
+      <PreprocessorDefinitions>WINDOWS;_CRT_SECURE_NO_WARNINGS;WIN32;HAVE_STDINT_H;JP;SJIS;WORLD_SCORE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
       <WarningLevel>EnableAllWarnings</WarningLevel>\r
       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
-      <CompileAs>CompileAsC</CompileAs>\r
-      <DisableSpecificWarnings>4061;4062;4127;4244;4255;4668;4710;4820;4996;4774;5045;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+      <CompileAs>CompileAsCpp</CompileAs>\r
+      <DisableSpecificWarnings>4061;4062;4127;4244;4255;4365;4514;4668;4710;4820;4996;4774;5045;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
       <ConformanceMode>true</ConformanceMode>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <AdditionalIncludeDirectories>..\..\src;curl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <LanguageStandard>stdcpplatest</LanguageStandard>\r
+      <ExceptionHandling>SyncCThrow</ExceptionHandling>\r
     </ClCompile>\r
     <Link>\r
-      <AdditionalDependencies>winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <GenerateDebugInformation>true</GenerateDebugInformation>\r
       <TargetMachine>MachineX86</TargetMachine>\r
+      <AdditionalDependencies>winmm.lib;Ws2_32.lib;Wldap32.lib;Crypt32.lib;Normaliz.lib;curl\x86 Debug\libcurl_a_debug.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <ShowProgress>LinkVerbose</ShowProgress>\r
       <SubSystem>Windows</SubSystem>\r
     </Link>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='English-Debug|Win32'">\r
     <ClCompile>\r
-      <Optimization>Disabled</Optimization>\r
-      <PreprocessorDefinitions>WINDOWS;SJIS;_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <MinimalRebuild>true</MinimalRebuild>\r
+      <PreprocessorDefinitions>WINDOWS;_CRT_SECURE_NO_WARNINGS;WIN32;HAVE_STDINT_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
       <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
       <WarningLevel>Level4</WarningLevel>\r
       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
-      <CompileAs>CompileAsC</CompileAs>\r
+      <CompileAs>CompileAsCpp</CompileAs>\r
       <DisableSpecificWarnings>4127;4996;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <AdditionalIncludeDirectories>..\..\src;curl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <ExceptionHandling>SyncCThrow</ExceptionHandling>\r
+      <LanguageStandard>stdcpplatest</LanguageStandard>\r
     </ClCompile>\r
     <Link>\r
-      <AdditionalDependencies>winmm.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <GenerateDebugInformation>true</GenerateDebugInformation>\r
       <TargetMachine>MachineX86</TargetMachine>\r
       <ShowProgress>LinkVerbose</ShowProgress>\r
+      <AdditionalDependencies>winmm.lib;Ws2_32.lib;Wldap32.lib;Crypt32.lib;Normaliz.lib;curl\x86 Debug\libcurl_a_debug.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <SubSystem>Windows</SubSystem>\r
     </Link>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
     <ClCompile>\r
+      <PreprocessorDefinitions>WINDOWS;_CRT_SECURE_NO_WARNINGS;WIN32;HAVE_STDINT_H;JP;SJIS;WORLD_SCORE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
+      <WarningLevel>Level3</WarningLevel>\r
+      <DisableSpecificWarnings>4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <AdditionalIncludeDirectories>..\..\src;curl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <DebugInformationFormat>None</DebugInformationFormat>\r
+      <IntrinsicFunctions>true</IntrinsicFunctions>\r
+      <FunctionLevelLinking>true</FunctionLevelLinking>\r
+      <CompileAs>CompileAsCpp</CompileAs>\r
+      <ExceptionHandling>SyncCThrow</ExceptionHandling>\r
+      <LanguageStandard>stdcpplatest</LanguageStandard>\r
+    </ClCompile>\r
+    <Link>\r
+      <TargetMachine>MachineX86</TargetMachine>\r
+      <AdditionalDependencies>winmm.lib;Ws2_32.lib;Wldap32.lib;Crypt32.lib;Normaliz.lib;curl\x86 Release\libcurl_a.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+      <LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>\r
+      <GenerateDebugInformation>false</GenerateDebugInformation>\r
+      <OptimizeReferences>true</OptimizeReferences>\r
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+      <SubSystem>Windows</SubSystem>\r
+    </Link>\r
+  </ItemDefinitionGroup>\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='English-Release|Win32'">\r
+    <ClCompile>\r
       <Optimization>MaxSpeed</Optimization>\r
       <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <PreprocessorDefinitions>WINDOWS;JP;SJIS;_CRT_SECURE_NO_WARNINGS;WIN32;%(PreprocessorDefinitions);HAVE_STDINT_H;</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>WINDOWS;_CRT_SECURE_NO_WARNINGS;WIN32;HAVE_STDINT_H;%(PreprocessorDefinitions);</PreprocessorDefinitions>\r
       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
       <FunctionLevelLinking>true</FunctionLevelLinking>\r
       <WarningLevel>Level3</WarningLevel>\r
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
       <DisableSpecificWarnings>4244;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <AdditionalIncludeDirectories>..\..\src;curl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <ExceptionHandling>SyncCThrow</ExceptionHandling>\r
+      <LanguageStandard>stdcpplatest</LanguageStandard>\r
+      <CompileAs>CompileAsCpp</CompileAs>\r
     </ClCompile>\r
     <Link>\r
-      <AdditionalDependencies>winmm.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+      <AdditionalDependencies>winmm.lib;Ws2_32.lib;Wldap32.lib;Crypt32.lib;Normaliz.lib;curl\x86 Release\libcurl_a.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <GenerateDebugInformation>true</GenerateDebugInformation>\r
       <OptimizeReferences>true</OptimizeReferences>\r
       <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
     <ClCompile Include="..\..\src\core\asking-player.c" />\r
     <ClCompile Include="..\..\src\core\disturbance.c" />\r
     <ClCompile Include="..\..\src\core\object-compressor.c" />\r
-    <ClCompile Include="..\..\src\core\status-reseter.c" />\r
     <ClCompile Include="..\..\src\core\visuals-reseter.c" />\r
     <ClCompile Include="..\..\src\core\window-redrawer.c" />\r
     <ClCompile Include="..\..\src\dungeon\quest-completion-checker.c" />\r
     <ClCompile Include="..\..\src\io\input-key-requester.c" />\r
     <ClCompile Include="..\..\src\io\store-key-processor.c" />\r
     <ClCompile Include="..\..\src\load\info-loader.c" />\r
+    <ClCompile Include="..\..\src\locale\utf-8.c" />\r
     <ClCompile Include="..\..\src\main\angband-headers.c" />\r
     <ClCompile Include="..\..\src\main\game-data-initializer.c" />\r
     <ClCompile Include="..\..\src\main\info-initializer.c" />\r
     <ClCompile Include="..\..\src\mind\mind-power-getter.c" />\r
     <ClCompile Include="..\..\src\mind\mind-priest.c" />\r
     <ClCompile Include="..\..\src\mind\mind-weaponsmith.c" />\r
+    <ClCompile Include="..\..\src\monster-attack\monster-attack-lose.c" />\r
+    <ClCompile Include="..\..\src\monster-floor\monster-death-util.c" />\r
     <ClCompile Include="..\..\src\monster-floor\monster-lite-util.c" />\r
     <ClCompile Include="..\..\src\monster-floor\monster-lite.c" />\r
+    <ClCompile Include="..\..\src\monster-floor\special-death-switcher.c" />\r
     <ClCompile Include="..\..\src\monster\monster-status-setter.c" />\r
     <ClCompile Include="..\..\src\mspell\element-resistance-checker.c" />\r
     <ClCompile Include="..\..\src\mspell\high-resistance-checker.c" />\r
     <ClCompile Include="..\..\src\player-info\resistance-info.c" />\r
     <ClCompile Include="..\..\src\player-info\self-info-util.c" />\r
     <ClCompile Include="..\..\src\player-info\weapon-effect-info.c" />\r
+    <ClCompile Include="..\..\src\player\player-status-resist.c" />\r
     <ClCompile Include="..\..\src\room\vault-builder.c" />\r
     <ClCompile Include="..\..\src\specific-object\blade-turner.c" />\r
     <ClCompile Include="..\..\src\specific-object\monster-ball.c" />\r
     <ClCompile Include="..\..\src\store\purchase-order.c" />\r
     <ClCompile Include="..\..\src\store\sell-order.c" />\r
     <ClCompile Include="..\..\src\store\service-checker.c" />\r
+    <ClCompile Include="..\..\src\system\angband-version.c" />\r
     <ClCompile Include="..\..\src\target\grid-selector.c" />\r
     <ClCompile Include="..\..\src\target\projection-path-calculator.c" />\r
     <ClCompile Include="..\..\src\target\target-describer.c" />\r
     <ClCompile Include="..\..\src\cmd-building\cmd-building.c" />\r
     <ClCompile Include="..\..\src\io-dump\character-dump.c" />\r
     <ClCompile Include="..\..\src\specific-object\chest.c" />\r
-    <ClCompile Include="..\..\src\io\chuukei.c" />\r
+    <ClCompile Include="..\..\src\io\record-play-movie.c" />\r
     <ClCompile Include="..\..\src\object-activation\activation-switcher.c" />\r
     <ClCompile Include="..\..\src\cmd-action\cmd-others.c" />\r
     <ClCompile Include="..\..\src\cmd-io\cmd-diary.c" />\r
     <ClInclude Include="..\..\src\action\travel-execution.h" />\r
     <ClInclude Include="..\..\src\action\tunnel-execution.h" />\r
     <ClInclude Include="..\..\src\action\weapon-shield.h" />\r
-    <ClInclude Include="..\..\src\art-definition\art-accessory-types.h" />\r
-    <ClInclude Include="..\..\src\art-definition\art-armor-types.h" />\r
-    <ClInclude Include="..\..\src\art-definition\art-bow-types.h" />\r
-    <ClInclude Include="..\..\src\art-definition\art-protector-types.h" />\r
-    <ClInclude Include="..\..\src\art-definition\art-sword-types.h" />\r
-    <ClInclude Include="..\..\src\art-definition\art-weapon-types.h" />\r
-    <ClInclude Include="..\..\src\art-definition\random-art-effects.h" />\r
+    <ClInclude Include="..\..\src\artifact\fixed-art-types.h" />\r
+    <ClInclude Include="..\..\src\artifact\random-art-effects.h" />\r
     <ClInclude Include="..\..\src\artifact\artifact-info.h" />\r
     <ClInclude Include="..\..\src\artifact\fixed-art-generator.h" />\r
     <ClInclude Include="..\..\src\artifact\random-art-activation.h" />\r
     <ClInclude Include="..\..\src\core\disturbance.h" />\r
     <ClInclude Include="..\..\src\core\object-compressor.h" />\r
     <ClInclude Include="..\..\src\core\player-redraw-types.h" />\r
-    <ClInclude Include="..\..\src\core\status-reseter.h" />\r
     <ClInclude Include="..\..\src\core\visuals-reseter.h" />\r
     <ClInclude Include="..\..\src\core\window-redrawer.h" />\r
     <ClInclude Include="..\..\src\dungeon\dungeon-flag-types.h" />\r
     <ClInclude Include="..\..\src\io\store-key-processor.h" />\r
     <ClInclude Include="..\..\src\load\info-loader.h" />\r
     <ClInclude Include="..\..\src\locale\language-switcher.h" />\r
+    <ClInclude Include="..\..\src\locale\utf-8.h" />\r
     <ClInclude Include="..\..\src\main\angband-headers.h" />\r
     <ClInclude Include="..\..\src\main\game-data-initializer.h" />\r
     <ClInclude Include="..\..\src\main\info-initializer.h" />\r
     <ClInclude Include="..\..\src\mind\mind-priest.h" />\r
     <ClInclude Include="..\..\src\mind\mind-types.h" />\r
     <ClInclude Include="..\..\src\mind\mind-weaponsmith.h" />\r
+    <ClInclude Include="..\..\src\monster-attack\monster-attack-lose.h" />\r
+    <ClInclude Include="..\..\src\monster-floor\monster-death-util.h" />\r
     <ClInclude Include="..\..\src\monster-floor\monster-lite-util.h" />\r
     <ClInclude Include="..\..\src\monster-floor\monster-lite.h" />\r
+    <ClInclude Include="..\..\src\monster-floor\special-death-switcher.h" />\r
     <ClInclude Include="..\..\src\monster\monster-status-setter.h" />\r
     <ClInclude Include="..\..\src\mspell\element-resistance-checker.h" />\r
     <ClInclude Include="..\..\src\mspell\high-resistance-checker.h" />\r
     <ClInclude Include="..\..\src\player-info\resistance-info.h" />\r
     <ClInclude Include="..\..\src\player-info\self-info-util.h" />\r
     <ClInclude Include="..\..\src\player-info\weapon-effect-info.h" />\r
+    <ClInclude Include="..\..\src\player\player-status-resist.h" />\r
     <ClInclude Include="..\..\src\room\vault-builder.h" />\r
     <ClInclude Include="..\..\src\specific-object\blade-turner.h" />\r
     <ClInclude Include="..\..\src\specific-object\monster-ball.h" />\r
     <ClInclude Include="..\..\src\spell-realm\spells-demon.h" />\r
     <ClInclude Include="..\..\src\spell-realm\spells-nature.h" />\r
     <ClInclude Include="..\..\src\spell-realm\spells-sorcery.h" />\r
+    <ClInclude Include="..\..\src\spell\summon-types.h" />\r
     <ClInclude Include="..\..\src\status\bad-status-setter.h" />\r
     <ClInclude Include="..\..\src\status\base-status.h" />\r
     <ClInclude Include="..\..\src\status\body-improvement.h" />\r
     <ClInclude Include="..\..\src\autopick\autopick-dirty-flags.h" />\r
     <ClInclude Include="..\..\src\autopick\autopick-drawer.h" />\r
     <ClInclude Include="..\..\src\autopick\autopick-editor-command.h" />\r
-    <ClInclude Include="..\..\src\autopick\autopick-editor-table.h" />\r
     <ClInclude Include="..\..\src\autopick\autopick-editor-util.h" />\r
     <ClInclude Include="..\..\src\autopick\autopick-entry.h" />\r
     <ClInclude Include="..\..\src\autopick\autopick-finder.h" />\r
     <ClInclude Include="..\..\src\cmd-building\cmd-building.h" />\r
     <ClInclude Include="..\..\src\io-dump\character-dump.h" />\r
     <ClInclude Include="..\..\src\specific-object\chest.h" />\r
-    <ClInclude Include="..\..\src\io\chuukei.h" />\r
+    <ClInclude Include="..\..\src\io\record-play-movie.h" />\r
     <ClCompile Include="..\..\src\player\player-move.c" />\r
     <ClCompile Include="..\..\src\io\files-util.c" />\r
     <ClCompile Include="..\..\src\grid\grid.c" />\r