OSDN Git Service

[Refactor] #40577 Separated vault-builder.c/h from floor.c/h
[hengband/hengband.git] / Hengband / Hengband / Hengband.vcxproj.filters
index 40eba0b..f473b7e 100644 (file)
     <ClCompile Include="..\..\src\effect\effect-player-spirit.c">
       <Filter>effect</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\spell\process-effect.c">
-      <Filter>spell</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\core\stuff-handler.c">
       <Filter>core</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\object-activation\activation-resistance.c">
       <Filter>object-activation</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\muramasa.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\bloody-moon.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\ring-of-power.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-others.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\monster-ball.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-util.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\blade-turner.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-teleport.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\toragoroshi.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-genocide.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\effect\effect-processor.c">
+      <Filter>effect</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-io\cmd-floor.c">
+      <Filter>cmd-io</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-item\cmd-equipment.c">
+      <Filter>cmd-item</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-item\cmd-refill.c">
+      <Filter>cmd-item</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-item\cmd-destroy.c">
+      <Filter>cmd-item</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\target\projection-path-calculator.c">
+      <Filter>target</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\grid\door.c">
+      <Filter>grid</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\line-of-sight.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\room\vault-builder.c">
+      <Filter>room</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\..\src\combat\shoot.h">
     <ClInclude Include="..\..\src\effect\effect-player-spirit.h">
       <Filter>effect</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\spell\process-effect.h">
-      <Filter>spell</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\effect\effect-characteristics.h">
       <Filter>effect</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\object-activation\activation-resistance.h">
       <Filter>object-activation</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\muramasa.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\bloody-moon.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\ring-of-power.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-others.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\monster-ball.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-util.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\blade-turner.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-teleport.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\toragoroshi.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-genocide.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\effect\effect-processor.h">
+      <Filter>effect</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-io\cmd-floor.h">
+      <Filter>cmd-io</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-item\cmd-equipment.h">
+      <Filter>cmd-item</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-item\cmd-refill.h">
+      <Filter>cmd-item</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-item\cmd-destroy.h">
+      <Filter>cmd-item</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\target\projection-path-calculator.h">
+      <Filter>target</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\grid\door.h">
+      <Filter>grid</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\line-of-sight.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\room\vault-builder.h">
+      <Filter>room</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\src\wall.bmp" />