OSDN Git Service

[Refactor] #40577 Separated vault-builder.c/h from floor.c/h
[hengband/hengband.git] / Hengband / Hengband / Hengband.vcxproj.filters
index dd71c71..f473b7e 100644 (file)
     <ClCompile Include="..\..\src\effect\effect-player-spirit.c">
       <Filter>effect</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\spell\process-effect.c">
-      <Filter>spell</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\core\stuff-handler.c">
       <Filter>core</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\core\hp-mp-processor.c">
       <Filter>core</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\mutation\mutation.c">
-      <Filter>mutation</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\mutation\mutation-processor.c">
       <Filter>mutation</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\floor\floor-events.c">
       <Filter>floor</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\floor\floor-generate.c">
-      <Filter>floor</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\floor\floor-save.c">
       <Filter>floor</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\cmd-action\cmd-spell.c">
       <Filter>cmd-action</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\cmd-item\cmd-activate.c">
-      <Filter>cmd-item</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\cmd-io\cmd-autopick.c">
       <Filter>cmd-io</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\room\room-generator.c">
       <Filter>room</Filter>
     </ClCompile>
-    <ClCompile Include="..\..\src\system\dungeon-data-definition.c">
-      <Filter>system</Filter>
-    </ClCompile>
     <ClCompile Include="..\..\src\room\treasure-deployment.c">
       <Filter>room</Filter>
     </ClCompile>
     <ClCompile Include="..\..\src\action\mutation-execution.c">
       <Filter>action</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\mutation\mutation-calculator.c">
+      <Filter>mutation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\wizard\cmd-wizard.c">
+      <Filter>wizard</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\wizard\wizard-item-modifier.c">
+      <Filter>wizard</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\wizard\spoiler-util.c">
+      <Filter>wizard</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\wizard\items-spoiler.c">
+      <Filter>wizard</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\wizard\artifact-analyzer.c">
+      <Filter>wizard</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\wizard\monster-info-spoiler.c">
+      <Filter>wizard</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\io-dump\random-art-info-dumper.c">
+      <Filter>io-dump</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\wizard\fixed-artifacts-spoiler.c">
+      <Filter>wizard</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\dungeon-tunnel-util.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\object-allocator.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\floor-generator.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\cave-generator.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\tunnel-generator.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\dungeon\quest-monster-placer.c">
+      <Filter>dungeon</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\grid\feature-generator.c">
+      <Filter>grid</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\mind\mind-monk.c">
+      <Filter>mind</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-action\cmd-racial.c">
+      <Filter>cmd-action</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\racial\racial-util.c">
+      <Filter>racial</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\racial\class-racial-switcher.c">
+      <Filter>racial</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\racial\mutation-racial-selector.c">
+      <Filter>racial</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\action\racial-execution.c">
+      <Filter>action</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\racial\race-racial-command-setter.c">
+      <Filter>racial</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\action\throw-util.c">
+      <Filter>action</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\player\player-status-table.c">
+      <Filter>player</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\monster-floor\monster-lite-util.c">
+      <Filter>monster-floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\monster-floor\monster-lite.c">
+      <Filter>monster-floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\dungeon\quest-completion-checker.c">
+      <Filter>dungeon</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\monster\monster-status-setter.c">
+      <Filter>monster</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\player\player-view.c">
+      <Filter>player</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\floor-mode-changer.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\floor-save-util.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\floor-changer.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\floor-leaver.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\action\activation-execution.c">
+      <Filter>action</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-breath.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-switcher.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-bolt-ball.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-charm.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-resistance.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\muramasa.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\bloody-moon.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\ring-of-power.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-others.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\monster-ball.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-util.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\blade-turner.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-teleport.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\specific-object\toragoroshi.c">
+      <Filter>specific-object</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\object-activation\activation-genocide.c">
+      <Filter>object-activation</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\effect\effect-processor.c">
+      <Filter>effect</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-io\cmd-floor.c">
+      <Filter>cmd-io</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-item\cmd-equipment.c">
+      <Filter>cmd-item</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-item\cmd-refill.c">
+      <Filter>cmd-item</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\cmd-item\cmd-destroy.c">
+      <Filter>cmd-item</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\target\projection-path-calculator.c">
+      <Filter>target</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\grid\door.c">
+      <Filter>grid</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\floor\line-of-sight.c">
+      <Filter>floor</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\src\room\vault-builder.c">
+      <Filter>room</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\..\src\combat\shoot.h">
     <ClInclude Include="..\..\src\effect\effect-player-spirit.h">
       <Filter>effect</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\spell\process-effect.h">
-      <Filter>spell</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\effect\effect-characteristics.h">
       <Filter>effect</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\core\hp-mp-processor.h">
       <Filter>core</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\mutation\mutation.h">
-      <Filter>mutation</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\mutation\mutation-processor.h">
       <Filter>mutation</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\floor\floor-events.h">
       <Filter>floor</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\floor\floor-generate.h">
-      <Filter>floor</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\floor\floor-save.h">
       <Filter>floor</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\cmd-action\cmd-spell.h">
       <Filter>cmd-action</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\cmd-item\cmd-activate.h">
-      <Filter>cmd-item</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\cmd-io\cmd-autopick.h">
       <Filter>cmd-io</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\action\mutation-execution.h">
       <Filter>action</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\mutation\mutation-calculator.h">
+      <Filter>mutation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\wizard\cmd-wizard.h">
+      <Filter>wizard</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\wizard\wizard-item-modifier.h">
+      <Filter>wizard</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\wizard\spoiler-util.h">
+      <Filter>wizard</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\wizard\items-spoiler.h">
+      <Filter>wizard</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\wizard\artifact-analyzer.h">
+      <Filter>wizard</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\wizard\monster-info-spoiler.h">
+      <Filter>wizard</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\io-dump\random-art-info-dumper.h">
+      <Filter>io-dump</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\wizard\fixed-artifacts-spoiler.h">
+      <Filter>wizard</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\floor-allocation-types.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\dungeon-tunnel-util.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\object-allocator.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\floor-generator-util.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\floor-generator.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\cave-generator.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\tunnel-generator.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\dungeon\quest-monster-placer.h">
+      <Filter>dungeon</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\grid\feature-generator.h">
+      <Filter>grid</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\mind\mind-monk.h">
+      <Filter>mind</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-action\cmd-racial.h">
+      <Filter>cmd-action</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\racial\racial-util.h">
+      <Filter>racial</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\racial\class-racial-switcher.h">
+      <Filter>racial</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\racial\mutation-racial-selector.h">
+      <Filter>racial</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\action\racial-execution.h">
+      <Filter>action</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\racial\race-racial-command-setter.h">
+      <Filter>racial</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\action\throw-util.h">
+      <Filter>action</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\player\player-status-table.h">
+      <Filter>player</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\monster-floor\monster-lite-util.h">
+      <Filter>monster-floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\monster-floor\monster-lite.h">
+      <Filter>monster-floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\dungeon\quest-completion-checker.h">
+      <Filter>dungeon</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\monster\monster-status-setter.h">
+      <Filter>monster</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\player\player-view.h">
+      <Filter>player</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\floor-mode-changer.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\floor-save-util.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\floor-changer.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\floor-leaver.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\action\activation-execution.h">
+      <Filter>action</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-breath.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-switcher.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-bolt-ball.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-charm.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-resistance.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\muramasa.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\bloody-moon.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\ring-of-power.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-others.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\monster-ball.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-util.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\blade-turner.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-teleport.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\specific-object\toragoroshi.h">
+      <Filter>specific-object</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\object-activation\activation-genocide.h">
+      <Filter>object-activation</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\effect\effect-processor.h">
+      <Filter>effect</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-io\cmd-floor.h">
+      <Filter>cmd-io</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-item\cmd-equipment.h">
+      <Filter>cmd-item</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-item\cmd-refill.h">
+      <Filter>cmd-item</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\cmd-item\cmd-destroy.h">
+      <Filter>cmd-item</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\target\projection-path-calculator.h">
+      <Filter>target</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\grid\door.h">
+      <Filter>grid</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\floor\line-of-sight.h">
+      <Filter>floor</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\src\room\vault-builder.h">
+      <Filter>room</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\src\wall.bmp" />
     <Filter Include="target">
       <UniqueIdentifier>{1789a1b0-5c89-4dfc-a4ba-1c3b711705b5}</UniqueIdentifier>
     </Filter>
+    <Filter Include="object-activation">
+      <UniqueIdentifier>{14dcf604-bbe5-4084-b4ff-124ea8c55654}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ResourceCompile Include="..\..\src\angband.rc" />