OSDN Git Service

[Refactor] #39963 Separated effect-player-spirit.c/h from effect-player-switcher.c
[hengband/hengband.git] / Hengband_vcs2017 / Hengband / Hengband.vcxproj
index 6856aad..f4976c0 100644 (file)
       <ShowProgress>LinkVerbose</ShowProgress>\r
       <SubSystem>Windows</SubSystem>\r
     </Link>\r
+    <PreBuildEvent>\r
+      <Command>\r
+      </Command>\r
+    </PreBuildEvent>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='English-Debug|Win32'">\r
     <ClCompile>\r
     <ClCompile Include="..\..\src\effect\effect-feature.c" />\r
     <ClCompile Include="..\..\src\effect\effect-item.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-charm.c" />\r
+    <ClCompile Include="..\..\src\effect\effect-monster-curse.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-domination.c" />\r
+    <ClCompile Include="..\..\src\effect\effect-monster-evil.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-lite-dark.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-oldies.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-psi.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-resist-hurt.c" />\r
+    <ClCompile Include="..\..\src\effect\effect-monster-spirit.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-switcher.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster-util.c" />\r
     <ClCompile Include="..\..\src\effect\effect-monster.c" />\r
+    <ClCompile Include="..\..\src\effect\effect-player-curse.c" />\r
+    <ClCompile Include="..\..\src\effect\effect-player-oldies.c" />\r
+    <ClCompile Include="..\..\src\effect\effect-player-resist-hurt.c" />\r
+    <ClCompile Include="..\..\src\effect\effect-player-spirit.c" />\r
     <ClCompile Include="..\..\src\effect\effect-player-switcher.c" />\r
     <ClCompile Include="..\..\src\effect\effect-player.c" />\r
     <ClCompile Include="..\..\src\effect\spells-effect-util.c" />\r
     <ClInclude Include="..\..\src\effect\effect-feature.h" />\r
     <ClInclude Include="..\..\src\effect\effect-item.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-charm.h" />\r
+    <ClInclude Include="..\..\src\effect\effect-monster-curse.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-domination.h" />\r
+    <ClInclude Include="..\..\src\effect\effect-monster-evil.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-lite-dark.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-oldies.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-psi.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-resist-hurt.h" />\r
+    <ClInclude Include="..\..\src\effect\effect-monster-spirit.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-switcher.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster-util.h" />\r
     <ClInclude Include="..\..\src\effect\effect-monster.h" />\r
+    <ClInclude Include="..\..\src\effect\effect-player-curse.h" />\r
+    <ClInclude Include="..\..\src\effect\effect-player-oldies.h" />\r
+    <ClInclude Include="..\..\src\effect\effect-player-resist-hurt.h" />\r
+    <ClInclude Include="..\..\src\effect\effect-player-spirit.h" />\r
     <ClInclude Include="..\..\src\effect\effect-player-switcher.h" />\r
     <ClInclude Include="..\..\src\effect\effect-player-util.h" />\r
     <ClInclude Include="..\..\src\effect\effect-player.h" />\r