NSColor.controlShadowColor.set()
NSBezierPath.defaultLineWidth = 1.0
- multiline(lines:
- [
- (NSPoint(x: 3, y: height), NSPoint(x: bounds.maxX, y: height)),
- (NSPoint(x: width, y: 0), NSPoint(x: width, y: height))
- ])
+ Polygon()
+ .move(to: NSPoint(x: 3, y: height))
+ .line(to: NSPoint(x: bounds.maxX, y: height))
+ .move(to: NSPoint(x: width, y: 0))
+ .line(to: NSPoint(x: width, y: height))
.stroke()
}
}