final class DestroyItem2Command: JSONCommand {
- override class func canExecuteAPI(_ api: String) -> Bool {
+ override class func canExecuteAPI(_ api: API) -> Bool {
- if api == "/kcsapi/api_req_kousyou/destroyitem2" { return true }
-
- return false
+ return api.endpoint == .destroyItem2
}
override func execute() {
- guard let itemIds = parameter["api_slotitem_ids"]
- .string?
- .components(separatedBy: ",")
- .flatMap({ Int($0) })
- else { return print("api_slotitem_ids is wrong") }
-
let store = ServerDataStore.oneTimeEditor()
- store.slotItems(in: itemIds)
- .forEach { store.delete($0) }
-
- guard let material = store.material()
- else { return print("Material is not found") }
+ store.sync { store.slotItems(in: self.parameter["api_slotitem_ids"].integerArray).forEach(store.delete) }
- guard let gm = data["api_get_material"].arrayObject as? [Int]
- else { return print("api_get_material is wrong") }
-
- let resouces = ["fuel", "bull", "steel", "bauxite"]
-
- zip(gm, resouces).forEach {
+ guard let material = store.sync(execute: { store.material() }) else {
+
+ Logger.shared.log("Material is not found")
- // TODO: use filter
- if let current = material.value(forKey: $0.1) as? Int {
+ return
+ }
+ guard let getMaterials = data["api_get_material"].arrayObject as? [Int],
+ getMaterials.count >= 4 else {
+
+ Logger.shared.log("api_get_material is wrong")
- material.setValue((current + $0.0) as NSNumber, forKey: $0.1)
- }
+ return
+ }
+
+ store.sync {
+
+ material.fuel += getMaterials[0]
+ material.bull += getMaterials[1]
+ material.steel += getMaterials[2]
+ material.bauxite += getMaterials[3]
}
}
}