enum GuardEscapeAPI: String {
case goback = "/kcsapi/api_req_combined_battle/goback_port"
+ case gobakAlone = "/kcsapi/api_req_sortie/goback_port"
}
extension Notification.Name {
}
final class GuardShelterCommand: JSONCommand {
-
+
override class func canExecuteAPI(_ api: String) -> Bool {
- return GuardEscapeAPI(rawValue: api) != nil ? true : false
+ return GuardEscapeAPI(rawValue: api) != nil
}
override func execute() {
}
}
- private func fleetMembers(fleetId: Int) -> [Int]? {
+ private func damagedShipId(damagedPos: Int) -> Int? {
- guard let deck = ServerDataStore.default.deck(by: fleetId) else { return nil }
+ let firstDeckId = TemporaryDataStore.default.battle()?.deckId ?? 1
- return [deck.ship_0, deck.ship_1, deck.ship_2,
- deck.ship_3, deck.ship_4, deck.ship_5]
- }
-
- private func damagedShipId(damagedPos: Int) -> Int? {
+ let store = ServerDataStore.default
- func fleetAndPos(_ pos: Int) -> ([Int]?, Int) {
- switch pos {
- case 1...6: return (fleetMembers(fleetId: 1), pos - 1)
-
- case 7...12: return (fleetMembers(fleetId: 2), pos - 6 - 1)
-
- default: return (nil, -1)
+ switch firstDeckId {
+ case 1:
+ switch damagedPos {
+ case 1...6: return store.deck(by: 1)?.shipId(of: damagedPos - 1)
+ case 7...12: return store.deck(by: 2)?.shipId(of: damagedPos - 6 - 1)
+ default: return nil
}
+ case 3:
+ return store.deck(by: 3)?.shipId(of: damagedPos - 1)
+ default:
+ return nil
}
-
- let (fleet, pos) = fleetAndPos(damagedPos)
-
- return fleet?[pos]
}
private func registerReserve() {
let escape = data["api_escape"]
- guard let guardianPos = escape["api_tow_idx"][0].int else { return }
+ guard let escapeIdx = escape["api_escape_idx"][0].int else { return }
+ guard let damagedId = damagedShipId(damagedPos: escapeIdx) else {
+
+ return Logger.shared.log("damagedPos is wrong")
+ }
- let fixedGuardianPos = guardianPos - 6 - 1
+ let store = TemporaryDataStore.oneTimeEditor()
- guard case 0..<6 = fixedGuardianPos,
- let guardianId = fleetMembers(fleetId: 2)?[fixedGuardianPos] else {
-
- print("guardianPos is wrong")
- return
+ guard let damaged = store.createGuardEscaped() else {
+
+ return Logger.shared.log("Can not create GuardEscaped for damaged")
}
- guard let escapeIdx = escape["api_escape_idx"][0].int,
- let damagedId = damagedShipId(damagedPos: escapeIdx) else {
-
- print("damagedPos is wrong")
- return
- }
+ damaged.shipID = damagedId
+ damaged.ensured = false
- let store = TemporaryDataStore.oneTimeEditor()
+ // store guardian if needs
+ guard let guardianPos = escape["api_tow_idx"][0].int else { return }
- guard let guardian = store.createGuardEscaped() else {
+ let fixedGuardianPos = guardianPos - 6 - 1
+
+ guard let guardianId = ServerDataStore.default.deck(by: 2)?.shipId(of: fixedGuardianPos) else {
- print("Can not create GuardEscaped for guardinan")
- return
+ return Logger.shared.log("guardianPos is wrong")
}
- guardian.shipID = guardianId
- guardian.ensured = false
-
- guard let damaged = store.createGuardEscaped() else {
+ guard let guardian = store.createGuardEscaped() else {
- print("Can not create GuardEscaped for damaged")
- return
+ return Logger.shared.log("Can not create GuardEscaped for guardinan")
}
- damaged.shipID = damagedId
- damaged.ensured = false
+ guardian.shipID = guardianId
+ guardian.ensured = false
}
private func removeInvalidEntry() {
let store = TemporaryDataStore.oneTimeEditor()
store.notEnsuredGuardEscaped().forEach(store.delete)
- store.save()
+ store.save(errorHandler: store.presentOnMainThread)
Thread.sleep(forTimeInterval: 0.1)
notify()
}
let store = TemporaryDataStore.oneTimeEditor()
store.guardEscaped().forEach(store.delete)
- store.save()
+ store.save(errorHandler: store.presentOnMainThread)
Thread.sleep(forTimeInterval: 0.1)
notify()
}
- func ensureGuardShelter() {
+ private func ensureGuardShelter() {
let store = TemporaryDataStore.oneTimeEditor()
store.guardEscaped().forEach { $0.ensured = true }
- store.save()
+ store.save(errorHandler: store.presentOnMainThread)
Thread.sleep(forTimeInterval: 0.1)
notify()
}