let width = bounds.width
let height = bounds.height
NSColor.gridColor.set()
- NSBezierPath.setDefaultLineWidth(1.0)
+ NSBezierPath.defaultLineWidth = 1.0
- multiline(lines:
- [
- (
- NSPoint(x: 40.5, y: 0),
- NSPoint(x: 40.5, y: height)
- ),
- (
- NSPoint(x: 0, y: 17.5),
- NSPoint(x: width, y: 17.5)
- ),
- (
- NSPoint(x: 0, y: 34.5),
- NSPoint(x: width, y: 34.5)
- ),
- (
- NSPoint(x: 0, y: 51.5),
- NSPoint(x: width, y: 51.5)
- )
- ])
+ Polygon()
+ .move(to: NSPoint(x: 40.5, y: 0))
+ .line(to: NSPoint(x: 40.5, y: height))
+ .move(to: NSPoint(x: 0, y: 17.5))
+ .line(to: NSPoint(x: width, y: 17.5))
+ .move(to: NSPoint(x: 0, y: 34.5))
+ .line(to: NSPoint(x: width, y: 34.5))
+ .move(to: NSPoint(x: 0, y: 51.5))
+ .line(to: NSPoint(x: width, y: 51.5))
+ .move(to: NSPoint(x: 0, y: 68.5))
+ .line(to: NSPoint(x: width, y: 68.5))
.stroke()
}
}