![logo](http://libgdx.badlogicgames.com/img/logo.png)\r
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+*We just migrated our Wiki to Github, so it's a little bit rough, we'll fix things up in the next days*\r
+\r
Libgdx is a cross-platform Java game development framework based on \r
OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your\r
WebGL enabled browser and iOS.\r
users on our IRC channel #libgdx at irc.freenode.net.\r
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#### Reporting Issues\r
-Use the issue tracker here on Github to report issues. Make sure you read the \r
+Use the [issue tracker](https://github.com/libgdx/libgdx/issues?page=1&state=open) here on Github to report issues. Make sure you read the \r
[Getting Help](https://github.com/libgdx/libgdx/wiki/Getting-help) article that walks you through\r
the process or properly reporting an issue.\r
\r