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Determine more info about image alpha channel. Don't render faces with fully transpar...
[radegast/radegast.git]
/
Radegast
/
GUI
/
Rendering
/
RenderingHelpers.cs
diff --git
a/Radegast/GUI/Rendering/RenderingHelpers.cs
b/Radegast/GUI/Rendering/RenderingHelpers.cs
index
7529a2e
..
d085f1b
100644
(file)
--- a/
Radegast/GUI/Rendering/RenderingHelpers.cs
+++ b/
Radegast/GUI/Rendering/RenderingHelpers.cs
@@
-263,6
+263,8
@@
namespace Radegast.Rendering
public System.Drawing.Image Texture;
\r
public int TexturePointer;
\r
public bool HasAlpha;
\r
+ public bool FullAlpha;
\r
+ public bool IsMask;
\r
public UUID TextureID;
\r
}
\r
\r