+++ /dev/null
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-\r
-#include <d3d10.h>\r
-\r
-#include "BufferDescription.h"\r
-\r
-namespace SlimDX\r
-{\r
-namespace Direct3D10\r
-{ \r
- BufferDescription::BufferDescription( int sizeInBytes, ResourceUsage usage, Direct3D10::BindFlags bindFlags, Direct3D10::CpuAccessFlags accessFlags, ResourceOptionFlags optionFlags )\r
- : m_ByteWidth( sizeInBytes), m_Usage( usage ), m_BindFlags( bindFlags ), m_CPUAccessFlags( accessFlags ), m_MiscFlags( optionFlags )\r
- {\r
- }\r
- \r
- BufferDescription::BufferDescription( const D3D10_BUFFER_DESC& native )\r
- {\r
- m_ByteWidth = native.ByteWidth;\r
- m_Usage = static_cast<ResourceUsage>( native.Usage );\r
- m_BindFlags = static_cast<Direct3D10::BindFlags>( native.BindFlags );\r
- m_CPUAccessFlags = static_cast<Direct3D10::CpuAccessFlags>( native.CPUAccessFlags );\r
- m_MiscFlags = static_cast<ResourceOptionFlags>( native.MiscFlags );\r
- }\r
-\r
- int BufferDescription::SizeInBytes::get()\r
- {\r
- return m_ByteWidth;\r
- }\r
-\r
- void BufferDescription::SizeInBytes::set( int value )\r
- {\r
- m_ByteWidth = value;\r
- }\r
- \r
- ResourceUsage BufferDescription::Usage::get()\r
- {\r
- return m_Usage;\r
- }\r
-\r
- void BufferDescription::Usage::set( ResourceUsage value )\r
- {\r
- m_Usage = value;\r
- }\r
- \r
- Direct3D10::BindFlags BufferDescription::BindFlags::get()\r
- {\r
- return m_BindFlags;\r
- }\r
-\r
- void BufferDescription::BindFlags::set( Direct3D10::BindFlags value )\r
- {\r
- m_BindFlags = value;\r
- }\r
- \r
- Direct3D10::CpuAccessFlags BufferDescription::CpuAccessFlags::get()\r
- {\r
- return m_CPUAccessFlags;\r
- }\r
-\r
- void BufferDescription::CpuAccessFlags::set( Direct3D10::CpuAccessFlags value )\r
- {\r
- m_CPUAccessFlags = value;\r
- }\r
- \r
- ResourceOptionFlags BufferDescription::OptionFlags::get()\r
- {\r
- return m_MiscFlags;\r
- }\r
-\r
- void BufferDescription::OptionFlags::set( ResourceOptionFlags value )\r
- {\r
- m_MiscFlags = value;\r
- }\r
-\r
- bool BufferDescription::operator == ( BufferDescription left, BufferDescription right )\r
- {\r
- return BufferDescription::Equals( left, right );\r
- }\r
-\r
- bool BufferDescription::operator != ( BufferDescription left, BufferDescription right )\r
- {\r
- return !BufferDescription::Equals( left, right );\r
- }\r
-\r
- int BufferDescription::GetHashCode()\r
- {\r
- return m_ByteWidth.GetHashCode() + m_Usage.GetHashCode() + m_BindFlags.GetHashCode()\r
- + m_CPUAccessFlags.GetHashCode() + m_MiscFlags.GetHashCode();\r
- }\r
-\r
- bool BufferDescription::Equals( Object^ value )\r
- {\r
- if( value == nullptr )\r
- return false;\r
-\r
- if( value->GetType() != GetType() )\r
- return false;\r
-\r
- return Equals( safe_cast<BufferDescription>( value ) );\r
- }\r
-\r
- bool BufferDescription::Equals( BufferDescription value )\r
- {\r
- return ( m_ByteWidth == value.m_ByteWidth && m_Usage == value.m_Usage && m_BindFlags == value.m_BindFlags\r
- && m_CPUAccessFlags == value.m_CPUAccessFlags && m_MiscFlags == value.m_MiscFlags );\r
- }\r
-\r
- bool BufferDescription::Equals( BufferDescription% value1, BufferDescription% value2 )\r
- {\r
- return ( value1.m_ByteWidth == value2.m_ByteWidth && value1.m_Usage == value2.m_Usage && value1.m_BindFlags == value2.m_BindFlags\r
- && value1.m_CPUAccessFlags == value2.m_CPUAccessFlags && value1.m_MiscFlags == value2.m_MiscFlags );\r
- }\r
-}\r
-}\r