+++ /dev/null
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#pragma once\r
-\r
-#include "Enums.h"\r
-\r
-namespace SlimDX\r
-{\r
- namespace DirectInput\r
- {\r
- /// <summary>\r
- /// Describes the state of a mouse device.\r
- /// </summary>\r
- /// <unmanaged>DIMOUSESTATE2</unmanaged>\r
- public ref class MouseState\r
- {\r
- internal:\r
- array<bool>^ pressedButtons;\r
- array<bool>^ releasedButtons;\r
-\r
- public:\r
- MouseState();\r
- \r
- MouseState( int x, int y, int z );\r
- \r
- /// <summary>\r
- /// \83^\83C\83\80\83X\83^\83\93\83v\81B\r
- /// </summary>\r
- property unsigned int TimeStamp;\r
-\r
- /// <summary>\r
- /// Gets the X axis of the mouse.\r
- /// </summary>\r
- property int X;\r
-\r
- /// <summary>\r
- /// Gets the Y axis of the mouse.\r
- /// </summary>\r
- property int Y;\r
-\r
- /// <summary>\r
- /// Gets the Z axis of the mouse.\r
- /// </summary>\r
- property int Z;\r
-\r
- /// <summary>\r
- /// Gets the state of the mouse buttons.\r
- /// </summary>\r
- array<bool>^ GetButtons()\r
- {\r
- return pressedButtons;\r
- }\r
-\r
- bool IsPressed(int button) { return pressedButtons[button]; }\r
-\r
- bool IsReleased(int button) { return releasedButtons[button]; }\r
-\r
- internal:\r
- MouseState( const DIMOUSESTATE2 &state );\r
- void AssignState( const DIMOUSESTATE2 &state );\r
- };\r
- }\r
-}\r