+++ /dev/null
-#include "stdafx.h"\r
-/*\r
-* Copyright (c) 2007-2010 SlimDX Group\r
-* \r
-* Permission is hereby granted, free of charge, to any person obtaining a copy\r
-* of this software and associated documentation files (the "Software"), to deal\r
-* in the Software without restriction, including without limitation the rights\r
-* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
-* copies of the Software, and to permit persons to whom the Software is\r
-* furnished to do so, subject to the following conditions:\r
-* \r
-* The above copyright notice and this permission notice shall be included in\r
-* all copies or substantial portions of the Software.\r
-* \r
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
-* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
-* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
-* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
-* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
-* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
-* THE SOFTWARE.\r
-*/\r
-#include <dsound.h>\r
-\r
-#include "BufferCapabilities.h"\r
-\r
-namespace SlimDX\r
-{\r
-namespace DirectSound\r
-{\r
- BufferCapabilities::BufferCapabilities( const DSBCAPS &caps )\r
- {\r
- BufferSize = caps.dwBufferBytes;\r
- PlayCpuOverhead = caps.dwPlayCpuOverhead;\r
- UnlockTransferRate = caps.dwUnlockTransferRate;\r
- CanGetCurrentPosition = ( caps.dwFlags & DSBCAPS_GETCURRENTPOSITION2 ) != 0;\r
- Control3D = ( caps.dwFlags & DSBCAPS_CTRL3D ) != 0;\r
- ControlEffects = ( caps.dwFlags & DSBCAPS_CTRLFX ) != 0;\r
- ControlFrequency = ( caps.dwFlags & DSBCAPS_CTRLFREQUENCY ) != 0;\r
- ControlPan = ( caps.dwFlags & DSBCAPS_CTRLPAN ) != 0;\r
- ControlPositionNotify = ( caps.dwFlags & DSBCAPS_CTRLPOSITIONNOTIFY ) != 0;\r
- ControlVolume = ( caps.dwFlags & DSBCAPS_CTRLVOLUME ) != 0;\r
- GlobalFocus = ( caps.dwFlags & DSBCAPS_GLOBALFOCUS ) != 0;\r
- LocateInHardware = ( caps.dwFlags & DSBCAPS_LOCHARDWARE ) != 0;\r
- LocateInSoftware = ( caps.dwFlags & DSBCAPS_LOCSOFTWARE ) != 0;\r
- LocationDefer = ( caps.dwFlags & DSBCAPS_LOCDEFER ) != 0;\r
- Mute3DAtMaximumDistance = ( caps.dwFlags & DSBCAPS_MUTE3DATMAXDISTANCE ) != 0;\r
- PrimaryBuffer = ( caps.dwFlags & DSBCAPS_PRIMARYBUFFER ) != 0;\r
- StaticBuffer = ( caps.dwFlags & DSBCAPS_STATIC ) != 0;\r
- StickyFocus = ( caps.dwFlags & DSBCAPS_STICKYFOCUS ) != 0;\r
- }\r
-\r
- bool BufferCapabilities::operator == ( BufferCapabilities left, BufferCapabilities right )\r
- {\r
- return BufferCapabilities::Equals( left, right );\r
- }\r
-\r
- bool BufferCapabilities::operator != ( BufferCapabilities left, BufferCapabilities right )\r
- {\r
- return !BufferCapabilities::Equals( left, right );\r
- }\r
-\r
- int BufferCapabilities::GetHashCode()\r
- {\r
- return StickyFocus.GetHashCode() + StaticBuffer.GetHashCode() + PrimaryBuffer.GetHashCode() + Mute3DAtMaximumDistance.GetHashCode() + LocationDefer.GetHashCode() + \r
- LocateInSoftware.GetHashCode() + LocateInHardware.GetHashCode() + GlobalFocus.GetHashCode() + ControlEffects.GetHashCode() + \r
- ControlPositionNotify.GetHashCode() + ControlPan.GetHashCode() + ControlVolume.GetHashCode() + ControlFrequency.GetHashCode() + \r
- Control3D.GetHashCode() + CanGetCurrentPosition.GetHashCode() + PlayCpuOverhead.GetHashCode() + UnlockTransferRate.GetHashCode() + BufferSize.GetHashCode();\r
- }\r
-\r
- bool BufferCapabilities::Equals( Object^ value )\r
- {\r
- if( value == nullptr )\r
- return false;\r
-\r
- if( value->GetType() != GetType() )\r
- return false;\r
-\r
- return Equals( safe_cast<BufferCapabilities>( value ) );\r
- }\r
-\r
- bool BufferCapabilities::Equals( BufferCapabilities value )\r
- {\r
- return ( StickyFocus == value.StickyFocus && StaticBuffer == value.StaticBuffer && PrimaryBuffer == value.PrimaryBuffer && \r
- Mute3DAtMaximumDistance == value.Mute3DAtMaximumDistance && LocationDefer == value.LocationDefer && \r
- LocateInSoftware == value.LocateInSoftware && LocateInHardware == value.LocateInHardware && GlobalFocus == value.GlobalFocus && \r
- ControlEffects == value.ControlEffects && ControlPositionNotify == value.ControlPositionNotify && ControlPan == value.ControlPan && \r
- ControlVolume == value.ControlVolume && ControlFrequency == value.ControlFrequency && Control3D == value.Control3D && \r
- CanGetCurrentPosition == value.CanGetCurrentPosition && PlayCpuOverhead == value.PlayCpuOverhead && \r
- UnlockTransferRate == value.UnlockTransferRate && BufferSize == value.BufferSize );\r
- }\r
-\r
- bool BufferCapabilities::Equals( BufferCapabilities% value1, BufferCapabilities% value2 )\r
- {\r
- return value1.Equals( value2 );\r
- }\r
-}\r
-}\r