static PassRefPtr<ClientRect> create(const FloatRect& rect) { return adoptRef(new ClientRect(rect)); }
float top() const { return m_rect.y(); }
- float right() const { return m_rect.right(); }
- float bottom() const { return m_rect.bottom(); }
+ float right() const { return m_rect.maxX(); }
+ float bottom() const { return m_rect.maxY(); }
float left() const { return m_rect.x(); }
float width() const { return m_rect.width(); }
float height() const { return m_rect.height(); }