*/
#include "config.h"
-
-#if ENABLE(3D_CANVAS) || ENABLE(BLOB)
-
#include "Int32Array.h"
namespace WebCore {
{
}
-PassRefPtr<Int32Array> Int32Array::slice(int start) const
+PassRefPtr<Int32Array> Int32Array::subarray(int start) const
{
- return slice(start, length());
+ return subarray(start, length());
}
-PassRefPtr<Int32Array> Int32Array::slice(int start, int end) const
+PassRefPtr<Int32Array> Int32Array::subarray(int start, int end) const
{
- return sliceImpl<Int32Array>(start, end);
+ return subarrayImpl<Int32Array>(start, end);
}
}
-
-#endif // ENABLE(3D_CANVAS) || ENABLE(BLOB)