class FloatPoint3D;
class Image;
class SkBitmapRef;
+class SkRegion;
namespace WebCore {
bool m_needsNotifyClient;
bool m_haveContents;
- bool m_haveImage;
bool m_newImage;
- SkBitmapRef* m_imageRef; // only used to remember previously passed images
+ Image* m_image;
- Vector<FloatRect> m_invalidatedRects;
+ SkRegion m_dirtyRegion;
LayerAndroid* m_contentLayer;
ScrollableLayerAndroid* m_foregroundLayer;