virtual void setWidget(PassRefPtr<Widget>);
virtual void viewCleared();
+#if USE(ACCELERATED_COMPOSITING)
+ bool requiresAcceleratedCompositing() const;
+#endif
+
+protected:
+#if USE(ACCELERATED_COMPOSITING)
+ virtual bool requiresLayer() const;
+#endif
+
private:
virtual bool isRenderPart() const { return true; }
virtual const char* renderName() const { return "RenderPart"; }