++it;
}
d_owner->getAxon()->getVComponent()->prepareForDraw(isAnimationInterval);
+
+ float s = d_owner->getViewSize();
+ float ew = fabs(getPageX()) * 2 + s + 0.75;
+ float ed = fabs(getPageY()) * 2 + s + 0.75;
+
+ DCVCPage *page = getPageBelonging();
+ if (ew > page->getWidth())
+ {
+ page->setWidth(ew);
+ }
+
+ if (ed > page->getDepth())
+ {
+ page->setDepth(ed);
+ }
}
void DCVCCell::drawChildren(bool isAnimationInterval)