#ifndef AnimationControllerPrivate_h
#define AnimationControllerPrivate_h
-#include "AtomicString.h"
#include "CSSPropertyNames.h"
#include "PlatformString.h"
#include "Timer.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
+#include <wtf/text/AtomicString.h>
namespace WebCore {
class RenderObject;
class RenderStyle;
-class AnimationControllerPrivate {
+class AnimationControllerPrivate : public Noncopyable {
public:
AnimationControllerPrivate(Frame*);
~AnimationControllerPrivate();
bool hasAnimations() const { return !m_compositeAnimations.isEmpty(); }
- void suspendAnimations(Document*);
- void resumeAnimations(Document*);
+ void suspendAnimations();
+ void resumeAnimations();
- bool isAnimatingPropertyOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const;
+ void suspendAnimationsForDocument(Document*);
+ void resumeAnimationsForDocument(Document*);
+
+ bool isRunningAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const;
+ bool isRunningAcceleratedAnimationOnRenderer(RenderObject*, CSSPropertyID, bool isRunningNow) const;
bool pauseAnimationAtTime(RenderObject*, const String& name, double t);
bool pauseTransitionAtTime(RenderObject*, const String& property, double t);
private:
void styleAvailable();
+ void fireEventsAndUpdateStyle();
typedef HashMap<RenderObject*, RefPtr<CompositeAnimation> > RenderObjectAnimationMap;