virtual void setCanHaveScrollbars(bool);
bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
+ virtual bool delegatesScrolling() { return false; }
virtual bool avoidScrollbarCreation() { return false; }
// By default you only receive paint events for the area that is visible. In the case of using a