#include "fx32_vector.h"
- /*
- * \brief vector multiplying A*B => C
- * \param a input vector A
- * \param b input vector B
- * \param c input vector C
- * \count length of vector
- * \details
- * Multiply the 32bit fixed point A by B, then, store the result to vector C.
- */
-void fr32_vector_mult(
- const fract32 a[],
- const fract32 b[],
- fract32 c[],
- int count)
-{
- int i;
-
- for ( i=0; i<count; i++)
- c[i] = mult_fr1x32x32(a[i], b[i]);
-}
-