end
def create
- @scroll_panel = ScrollPanel.new
- @scroll_panel.supply_default
- @scroll_panel.attributes = params[:scroll_panel]
- @scroll_panel.overwrite @operators
- @scroll = Scroll.edit(@scroll_panel.scroll_id, @operators) if @scroll_panel.scroll_id
- @panel = Panel.show(@scroll_panel.panel_id, @operators) if @scroll_panel.panel_id
+ @my_model_class = self.class.model
+ @item = @my_model_class.new
+ @item.supply_default
+ @item.attributes = params[@item.item_name]
+ @item.overwrite @operators
+ @binder = @my_model_class.binder_model.edit(@item.binder_id, @operators) if @item.binder_id
+ @panel = @my_model_class.destination_model.show(@item.destination_id, @operators) if @item.destination_id
- respond_to do |format|
- if @scroll_panel.store @operators
- flash[:notice] = I18n.t('flash.notice.created', :model => ScrollPanel.model_name.human)
- format.html { redirect_to play_scroll_path(@scroll) }
- format.json { render json: @scroll_panel.scroll_panel_as_json(@operators.author) }
- else
- flash[:notice] = I18n.t('flash.notice.not_created', :model => ScrollPanel.model_name.human)
- format.html { render action: "new" }
- format.json { render json: @scroll_panel.errors, status: :unprocessable_entity }
- end
- end
+ leaf_render_create play_scroll_path(@binder)
end
def update
- @scroll_panel = ScrollPanel.edit(params[:id], @operators)
- ot = @scroll_panel.t
- @scroll_panel.attributes = params[:scroll_panel]
- @scroll_panel.overwrite @operators
- @scroll = Scroll.edit(@scroll_panel.scroll_id, @operators) if @scroll_panel.scroll_id
- respond_to do |format|
- if @scroll_panel.store @operators, ot
- flash[:notice] = I18n.t('flash.notice.updated', :model => ScrollPanel.model_name.human)
- format.html { redirect_to play_scroll_path(@scroll) }
- format.json { head :ok }
- else
- flash[:notice] = I18n.t('flash.notice.not_updated', :model => ScrollPanel.model_name.human)
- format.html { render action: "edit" }
- format.json { render json: @scroll_panel.errors, status: :unprocessable_entity }
- end
- end
+ @my_model_class = self.class.model
+ @item = @my_model_class.edit(params[:id], @operators)
+ ot = @item.t
+ @item.attributes = params[@item.item_name]
+ @item.overwrite @operators
+ @binder = @my_model_class.binder_model.edit(@item.binder_id, @operators) if @item.binder_id
+ # no check permission for destination
+ # swapable hidden panel
+ #@panel = @my_model_class.destination_model.show(@item.destination_id, @operators) if @item.destination_id
+
+ leaf_render_update ot, play_scroll_path(@binder)
end
-
+
def destroy
@scroll_panel = ScrollPanel.edit(params[:id], @operators)
@scroll = Scroll.edit(@scroll_panel.scroll_id, @operators) if @scroll_panel.scroll_id