#include <asm/unistd_32_ia32.h>
#endif
+#include "process.h"
+
/* Prints also some state that isn't saved in the pt_regs */
void __show_regs(struct pt_regs *regs, enum show_regs_mode mode)
{
unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L, fs, gs, shadowgs;
unsigned long d0, d1, d2, d3, d6, d7;
unsigned int fsindex, gsindex;
- unsigned int ds, cs, es;
+ unsigned int ds, es;
show_iret_regs(regs);
}
asm("movl %%ds,%0" : "=r" (ds));
- asm("movl %%cs,%0" : "=r" (cs));
asm("movl %%es,%0" : "=r" (es));
asm("movl %%fs,%0" : "=r" (fsindex));
asm("movl %%gs,%0" : "=r" (gsindex));
printk(KERN_DEFAULT "FS: %016lx(%04x) GS:%016lx(%04x) knlGS:%016lx\n",
fs, fsindex, gs, gsindex, shadowgs);
- printk(KERN_DEFAULT "CS: %04x DS: %04x ES: %04x CR0: %016lx\n", cs, ds,
+ printk(KERN_DEFAULT "CS: %04lx DS: %04x ES: %04x CR0: %016lx\n", regs->cs, ds,
es, cr0);
printk(KERN_DEFAULT "CR2: %016lx CR3: %016lx CR4: %016lx\n", cr2, cr3,
cr4);
struct fpu *prev_fpu = &prev->fpu;
struct fpu *next_fpu = &next->fpu;
int cpu = smp_processor_id();
- struct tss_struct *tss = &per_cpu(cpu_tss_rw, cpu);
WARN_ON_ONCE(IS_ENABLED(CONFIG_DEBUG_ENTRY) &&
this_cpu_read(irq_count) != -1);
/* Reload sp0. */
update_task_stack(next_p);
- /*
- * Now maybe reload the debug registers and handle I/O bitmaps
- */
- if (unlikely(task_thread_info(next_p)->flags & _TIF_WORK_CTXSW_NEXT ||
- task_thread_info(prev_p)->flags & _TIF_WORK_CTXSW_PREV))
- __switch_to_xtra(prev_p, next_p, tss);
+ switch_to_extra(prev_p, next_p);
#ifdef CONFIG_XEN_PV
/*
current->mm->context.ia32_compat = TIF_X32;
current->personality &= ~READ_IMPLIES_EXEC;
/*
- * in_compat_syscall() uses the presence of the x32 syscall bit
+ * in_32bit_syscall() uses the presence of the x32 syscall bit
* flag to determine compat status. The x86 mmap() code relies on
* the syscall bitness so set x32 syscall bit right here to make
- * in_compat_syscall() work during exec().
+ * in_32bit_syscall() work during exec().
*
* Pretend to come from a x32 execve.
*/