+2010-09-04 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - shogi_server/board.rb, shogi_server/game.rb: The Buoy behaivor
+ is changed.
+ + Starting a buoy game, players are notified a starting game
+ position with the initial position and moves, instread of a
+ targeting position.
+ + Players are allowed to start buoy games with specific turns.
+ ex. %%GAME buoy_foo-1500-0 +
+
+2010-08-05 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - shogi_server/command.rb: Prevent a possible password from be
+ logged in a log file when players send invalid LOGIN-like commands.
+ Thanks to Tomoyuki Kaneko for this idea.
+
+2010-08-03 Daigo Moriwaki <daigo at debian dot org>
+
+ * [shogi-server]
+ - sample/{check_file.rb,check_time.rb,check_time2.rb,test_time.rb}:
+ Added new files to test an issue where mtime of log files was
+ earlier than system time.
+ - shogi_server/league/floodgate_thread.rb: SetupFloodgate#start
+ now returns an instance correctly.
+ - ../shogi_server.rb, ../shogi_server/util.rb: Refactored
+ mkdir_for to Mkdir.mkdir_for.
+ - ../shogi_server/game.rb: mkdir_p will be performed in a global
+ mutex of ShogiServer::Mkdir.
+
2010-07-25 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
+ For an unknown error command log, an empty line is no longer logged.
+ Commands specific to 81Dojo, starting with '%%%', are just
ignored instead of unknown command errors.
- - shogi_server.rb: Refactoring. Added test/TC_logger.rb to test
- ShogiServer::Logger class.
+ - shogi_server.rb:
+ + Refactoring. Added test/TC_logger.rb to test
+ ShogiServer::Logger class.
+ + Fixed race condition: creating a new directory to archive
+ logs may have caused race condition, which ended up with
+ making the server unavailable. This issue has been fixed.
+ - shogi-server:
+ + Improved fault tolerance of the server.
2010-07-23 Daigo Moriwaki <daigo at debian dot org>
New commands:
+ %%SETBUOY <game_name> <moves> [count]
Set a new buoy game.
- ex. %%SETBUOYGAME buoy_foo-900-0 +7776FU 10
- ex. %%SETBUOYGAME buoy_foo-1500-0 +7776FU-3334FU
+ ex. %%SETBUOY buoy_foo-900-0 +7776FU 10
+ ex. %%SETBUOY buoy_foo-1500-0 +7776FU-3334FU
- game_name is a valid game name with a prefix "buoy_".
ex. buoy_foo-900-0
- moves are initial moves from the Hirate position to a