dnl Process this file with autoconf to produce a configure script.
-AC_INIT(hengband, 2.1.5)
+AC_INIT(hengband, 3.0.0.0)
AC_CONFIG_HEADERS(src/autoconf.h)
-AC_CONFIG_SRCDIR(src/main.c)
+AC_CONFIG_SRCDIR(src/main.cpp)
AM_INIT_AUTOMAKE
AC_ARG_WITH(setgid,
AC_SUBST(GAMEGROUP)
AM_CONDITIONAL(SET_GID, test "$GAMEGROUP" != "")
-AC_LANG_C
-
dnl generate the installation path for the ./lib/ folder
if test "$GAMEGROUP" != ""; then
- MY_EXPAND_DIR(game_datadir, "$datadir/games/$PACKAGE/lib/")
+ MY_EXPAND_DIR(game_libpath, "$datadir/games/$PACKAGE/lib/")
else
- MY_EXPAND_DIR(game_datadir, "./lib/")
+ MY_EXPAND_DIR(game_libpath, "./lib/")
bindir=".."
fi
dnl overwrite the path with an user-specified value
AC_ARG_WITH(libpath,
[ --with-libpath=path specify the path to the Hengband lib folder],
-[game_datadir="$withval"])
+[game_libpath="$withval"])
+
+AC_ARG_WITH(varpath,
+[ --with-varpath=path specify the path to the Hengband var folder],
+[game_varpath="$withval"],
+[game_varpath="$game_libpath"])
+
+AC_DEFINE_UNQUOTED(DEFAULT_LIB_PATH, "$game_libpath", [Path to the Hengband lib folder])
+DEFAULT_LIB_PATH="$game_libpath"
+AC_SUBST(DEFAULT_LIB_PATH)
-AC_DEFINE_UNQUOTED(DEFAULT_PATH, "$game_datadir", [Path to the Hengband lib folder])
-DEFAULT_PATH="$game_datadir"
-AC_SUBST(DEFAULT_PATH)
+AC_DEFINE_UNQUOTED(DEFAULT_VAR_PATH, "$game_varpath", [Path to the Hengband var folder])
+DEFAULT_VAR_PATH="$game_varpath"
+AC_SUBST(DEFAULT_VAR_PATH)
dnl Checks for programs.
-AC_PROG_CC
+AC_LANG(C++)
+AC_PROG_CXX
+m4_ifdef([AX_CXX_COMPILE_STDCXX_17], [
+ AX_CXX_COMPILE_STDCXX_17
+], [
+ AC_MSG_ERROR([AX_CXX_COMPILE_STDCXX_17 macro is not defined. You need to install autoconf-archive.])
+])
+PKG_PROG_PKG_CONFIG
AC_ARG_ENABLE(japanese,
[ --disable-japanese build english version], use_japanese=no, [AC_DEFINE(JP, 1, [Enable Japanese]) AC_DEFINE(EUC, 1, [Use Extended Unix Code])])
AC_ARG_ENABLE([xft],
AS_HELP_STRING([--enable-xft], [Enable xft support]))
AC_ARG_ENABLE(worldscore,
-[ --disable-worldscore disable worldscore support], ,AC_DEFINE(WORLD_SCORE, 1, [Allow the game to send scores to the score server]))
+[ --disable-worldscore disable worldscore support], worldscore=no, AC_DEFINE(WORLD_SCORE, 1, [Allow the game to send scores to the score server]))
AC_ARG_ENABLE(chuukei,
[ --enable-chuukei enable internet chuukei support], AC_DEFINE(CHUUKEI, 1, [Chuukei mode]))
AC_CHECK_FILE(/dev/urandom, AC_DEFINE(RNG_DEVICE, "/dev/urandom", [Random Number Generation device file]))
+if test "$worldscore" != no; then
+ PKG_CHECK_MODULES(libcurl, [libcurl])
+fi
+
dnl Checks for header files.
AC_PATH_XTRA
if test "$have_x" = yes; then