SkColorTable* ctable);
static android::Bitmap* mapAshmemPixelRef(JNIEnv* env, SkBitmap* bitmap,
- SkColorTable* ctable, int fd, void* addr, bool readOnly);
+ SkColorTable* ctable, int fd, void* addr, size_t size, bool readOnly);
/**
* Given a bitmap we natively allocate a memory block to store the contents