-NETHACK(6) NETHACK(6)
+NETHACK(6) Games Manual NETHACK(6)
SYNOPSIS
nethack [ -d directory ] [ -n ] [ -p profession ] [ -r race ] [ -[DX] ]
- [ -u playername ] [ -dec ] [ -ibm ] [ --version[:paste] ]
+ [ -u playername ] [ -dec ] [ -ibm ] [ --showpaths ] [ --version[:paste]
+ ]
nethack [ -d directory ] -s [ -v ] [ -p profession ] [ -r race ] [
playernames ]
DESCRIPTION
- NetHack is a display oriented Dungeons & Dragons(tm) - like game. The
+ NetHack is a display oriented Dungeons & Dragons(tm) - like game. The
standard tty display and command structure resemble rogue.
Other, more graphical display options exist for most platforms.
- To get started you really only need to know two commands. The command
- ? will give you a list of the available commands (as well as other
- information) and the command / will identify the things you see on the
+ To get started you really only need to know two commands. The command
+ ? will give you a list of the available commands (as well as other
+ information) and the command / will identify the things you see on the
screen.
- To win the game (as opposed to merely playing to beat other people's
- high scores) you must locate the Amulet of Yendor which is somewhere
+ To win the game (as opposed to merely playing to beat other people's
+ high scores) you must locate the Amulet of Yendor which is somewhere
below the 20th level of the dungeon and get it out. Few people achieve
this; most never do. Those who have go down in history as heroes among
- heroes - and then they find ways of making the game even harder. See
- the Guidebook section on Conduct if this game has gotten too easy for
+ heroes - and then they find ways of making the game even harder. See
+ the Guidebook section on Conduct if this game has gotten too easy for
you.
- When the game ends, whether by your dying, quitting, or escaping from
- the caves, NetHack will give you (a fragment of) the list of top scor-
- ers. The scoring is based on many aspects of your behavior, but a
+ When the game ends, whether by your dying, quitting, or escaping from
+ the caves, NetHack will give you (a fragment of) the list of top scor-
+ ers. The scoring is based on many aspects of your behavior, but a
rough estimate is obtained by taking the amount of gold you've found in
- the cave plus four times your (real) experience. Precious stones may
- be worth a lot of gold when brought to the exit. There is a 10%
+ the cave plus four times your (real) experience. Precious stones may
+ be worth a lot of gold when brought to the exit. There is a 10%
penalty for getting yourself killed.
- The environment variable NETHACKOPTIONS can be used to initialize many
- run-time options. The ? command provides a description of these
+ The environment variable NETHACKOPTIONS can be used to initialize many
+ run-time options. The ? command provides a description of these
options and syntax. (The -dec and -ibm command line options are equiv-
- alent to the decgraphics and ibmgraphics run-time options described
- there, and are provided purely for convenience on systems supporting
+ alent to the decgraphics and ibmgraphics run-time options described
+ there, and are provided purely for convenience on systems supporting
multiple types of terminals.)
- Because the option list can be very long (particularly when specifying
- graphics characters), options may also be included in a configuration
- file. The default is located in your home directory and named
- .nethackrc on Unix systems. On other systems, the default may be dif-
- ferent, usually NetHack.cnf. On DOS or Windows, the name is
- defaults.nh, while on the Macintosh or BeOS, it is NetHack Defaults.
- The configuration file's location may be specified by setting NETHACK-
- OPTIONS to a string consisting of an @ character followed by the file-
+ Because the option list can be very long (particularly when specifying
+ graphics characters), options may also be included in a configuration
+ file. The default is located in your home directory and named
+ .nethackrc on Unix systems. On other systems, the default may be dif-
+ ferent, usually NetHack.cnf. On DOS or Windows, the name is
+ defaults.nh, while on the Macintosh or BeOS, it is NetHack Defaults.
+ The configuration file's location may be specified by setting NETHACK-
+ OPTIONS to a string consisting of an @ character followed by the file-
name.
- The -u playername option supplies the answer to the question "Who are
- you?". It overrides any name from the options or configuration file,
- USER, LOGNAME, or getlogin(), which will otherwise be tried in order.
- If none of these provides a useful name, the player will be asked for
+ The -u playername option supplies the answer to the question "Who are
+ you?". It overrides any name from the options or configuration file,
+ USER, LOGNAME, or getlogin(), which will otherwise be tried in order.
+ If none of these provides a useful name, the player will be asked for
one. Player names (in conjunction with uids) are used to identify save
files, so you can have several saved games under different names. Con-
- versely, you must use the appropriate player name to restore a saved
+ versely, you must use the appropriate player name to restore a saved
game.
A playername suffix can be used to specify the profession, race, align-
ment and/or gender of the character. The full syntax of the playername
- that includes a suffix is "name-ppp-rrr-aaa-ggg". "ppp" are at least
- the first three letters of the profession (this can also be specified
- using a separate -p profession option). "rrr" are at least the first
+ that includes a suffix is "name-ppp-rrr-aaa-ggg". "ppp" are at least
+ the first three letters of the profession (this can also be specified
+ using a separate -p profession option). "rrr" are at least the first
three letters of the character's race (this can also be specified using
- a separate -r race option). "aaa" are at last the first three letters
- of the character's alignment, and "ggg" are at least the first three
- letters of the character's gender. Any of the parts of the suffix may
+ a separate -r race option). "aaa" are at least the first three letters
+ of the character's alignment, and "ggg" are at least the first three
+ letters of the character's gender. Any of the parts of the suffix may
be left out.
- -p profession can be used to determine the character profession, also
- known as the role. You can specify either the male or female name for
- the character role, or the first three characters of the role as an
+ -p profession can be used to determine the character profession, also
+ known as the role. You can specify either the male or female name for
+ the character role, or the first three characters of the role as an
abbreviation. -p @ has been retained to explicitly request that a ran-
- dom role be chosen. It may need to be quoted with a backslash (\@) if
- @ is the "kill" character (see "stty") for the terminal, in order to
+ dom role be chosen. It may need to be quoted with a backslash (\@) if
+ @ is the "kill" character (see "stty") for the terminal, in order to
prevent the current input line from being cleared.
Likewise, -r race can be used to explicitly request that a race be cho-
sen.
- Leaving out any of these characteristics will result in you being
+ Leaving out any of these characteristics will result in you being
prompted during the game startup for the information.
-
- The -s option alone will print out the list of your scores on the cur-
- rent version. An immediately following -v reports on all versions
+ The -s option alone will print out the list of your scores on the cur-
+ rent version. An immediately following -v reports on all versions
present in the score file. The -s may also be followed by arguments -p
- and -r to print the scores of particular roles and races only. It may
+ and -r to print the scores of particular roles and races only. It may
also be followed by one or more player names to print the scores of the
- players mentioned, by 'all' to print out all scores, or by a number to
+ players mentioned, by 'all' to print out all scores, or by a number to
print that many top scores.
The -n option suppresses printing of any news from the game administra-
tor.
- The -D or -X option will start the game in a special non-scoring dis-
- covery mode. -D will, if the player is the game administrator, start
+ The -D or -X option will start the game in a special non-scoring dis-
+ covery mode. -D will, if the player is the game administrator, start
in debugging (wizard) mode instead.
The -d option, which must be the first argument if it appears, supplies
- a directory which is to serve as the playground. It overrides the
- value from NETHACKDIR, HACKDIR, or the directory specified by the game
- administrator during compilation (usually /usr/games/lib/nethackdir).
- This option is usually only useful to the game administrator. The
+ a directory which is to serve as the playground. It overrides the
+ value from NETHACKDIR, HACKDIR, or the directory specified by the game
+ administrator during compilation (usually /usr/games/lib/nethackdir).
+ This option is usually only useful to the game administrator. The
playground must contain several auxiliary files such as help files, the
list of top scorers, and a subdirectory save where games are saved.
+ --showpaths can be used to cause NetHack to show where it is expecting
+ to find various configuration files.
+
+ --version can be used to cause NetHack to show the version information
+ it was compiled with, then exit. That will include the git commit hash
+ if the information was available when the game was compiled. On some
+ platforms, such as windows and macosx, a variation --version:paste can
+ be used to cause NetHack to show the version information, then exit,
+ while also leaving a copy of the version information in the paste buf-
+ fer or clipboard for potential insertion into things like bug reports.
+
AUTHORS
Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the
original hack, very much like rogue (but full of bugs).
BUGS
Probably infinite.
-
+COPYRIGHT
+ This file is Copyright (C) Robert Patrick Rankin and was last modified
+ 2019/09/15 (version NetHack-3.6:1.16). NetHack may be freely redis-
+ tributed. See license for details.
Dungeons & Dragons is a Trademark of Wizards of the Coast, Inc.
- 7 December 2015 NETHACK(6)
+NETHACK 2 February 2018 NETHACK(6)