Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
Half-float DONE
-Non-normalized Integer texture/framebuffer formats DONE (i965, r600)\r
+Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
1D/2D Texture arrays DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
Red and red/green texture formats DONE (i965, swrast, gallium)
-Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)\r
+Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
glClearBuffer commands DONE
GL 3.2:
Core/compatibility profiles DONE
-GLSL 1.50 not started
-Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
+GLSL 1.50 in progress
+Geometry shaders (GL_ARB_geometry_shader4) partially done
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast)
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast)
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
GL_ARB_shader_bit_encoding DONE
GL_ARB_texture_rgb10_a2ui DONE (i965, r600)
GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
-GL_ARB_timer_query DONE (i965, r600)\r
+GL_ARB_timer_query DONE (i965, r600)
GL_ARB_instanced_arrays DONE (i965, r300, r600)
GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600)
GL 4.0:
GLSL 4.0 not started
-GL_ARB_texture_query_lod not started
+GL_ARB_texture_query_lod DONE (i965)
GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe)
-GL_ARB_draw_indirect not started
-GL_ARB_gpu_shader5 not started
+GL_ARB_draw_indirect started (Christoph)
+GL_ARB_gpu_shader5 started
GL_ARB_gpu_shader_fp64 not started
GL_ARB_sample_shading not started
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 DONE (i965, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, softpipe)
-GL_ARB_texture_gather not started
+GL_ARB_texture_gather started (Maxence, Chris)
GL_ARB_transform_feedback2 DONE
GL_ARB_transform_feedback3 DONE
GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_shader_image_load_store not started
GL_ARB_conservative_depth DONE (softpipe)
-GL_ARB_shading_language_420pack not started
+GL_ARB_shading_language_420pack started (Todd)
GL_ARB_internalformat_query DONE (i965, gallium)
GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
ARB_stencil_texturing not started
ARB_texture_buffer_range DONE (nv50, nvc0)
ARB_texture_query_levels not started
-ARB_texture_storage_multisample not started
+ARB_texture_storage_multisample DONE (i965)
ARB_texture_view not started
ARB_vertex_attrib_binding not started