GL_ARB_draw_buffers - allows a fragment program to write to a number of
separate color buffers, instead of just one.
+GL_OES_read_format - allows one to query the fastest glReadPixels format
+ and datatype.
To Do before release
--------------------
- PBO for polygon stipple, convolution filter, etc.
Fix dinoshade bug
+ Switch to freeglut
+ Increase MAX_DRAWBUFFERS
+ driver hooks for BeginQuery/EndQuery
+
----------------------------------------------------------------------
-$Id: RELNOTES-6.3,v 3.2 2004/10/13 15:57:55 brianp Exp $
+$Id: RELNOTES-6.3,v 3.6 2004/12/09 23:21:36 brianp Exp $