<table class="jd-tagtable">
<tr>
<th>minAutoMatchPlayers</td>
- <td>min number of auto-matched players.</td>
+ <td>Minimum number of auto-matched players.</td>
</tr>
<tr>
<th>maxAutoMatchPlayers</td>
- <td>max number of auto-matched players.</td>
+ <td>Maximum number of auto-matched players.</td>
</tr>
<tr>
<th>exclusiveBitMask</td>
- <td>exclusive bitmasks for the automatching request. The logical AND of
+ <td>Exclusive bitmasks for the automatching request. The logical AND of
each pairing of automatching requests must equal zero for auto-match. If there
are no exclusivity requirements for the game, this value should just be set to 0.</td>
</tr>
</div>
<div class="jd-tagdata">
<h5 class="jd-tagtitle">Returns</h5>
- <ul class="nolist"><li>bundle of auto-match criteria data.
+ <ul class="nolist"><li>A bundle of auto-match criteria data.
</li></ul>
</div>
<div class="jd-tagdata jd-tagdescr"><p>Retrieves the listener for message received from a peer.</p></div>
<div class="jd-tagdata">
<h5 class="jd-tagtitle">Returns</h5>
- <ul class="nolist"><li>the <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeMessageReceivedListener.html">RealTimeMessageReceivedListener</a></code> that is called when the client has
+ <ul class="nolist"><li>The <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/RealTimeMessageReceivedListener.html">RealTimeMessageReceivedListener</a></code> that is called when the client has
received a message from a peer.
</li></ul>
</div>
<div class="jd-details-descr">
<div class="jd-tagdata jd-tagdescr"><p>Retrieves the (optional) developer-controlled parameter describing the type of game to play.
- Must be either a value from 1 to 1023 (inclusive), or <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html#ROOM_VARIANT_ANY">ROOM_VARIANT_ANY</a></code> if not
- desired.</p></div>
+ Must be either a positive integer or <code><a href="/reference/com/google/android/gms/games/multiplayer/realtime/Room.html#ROOM_VARIANT_ANY">ROOM_VARIANT_ANY</a></code> if not desired.</p></div>
<div class="jd-tagdata">
<h5 class="jd-tagtitle">Returns</h5>
<ul class="nolist"><li>The developer-specified game variant.