</head>
<body>
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="contents.html"></iframe>
+<div class="content">
+
<h1>Compiling and Installing</h1>
<ol>
<h2>1.1 General</h2>
<ul>
+<li><a href="http://www.python.org/">Python</a> - Python is required.
+Version 2.6.4 or later should work.
+</li>
+<br>
+<li><a href="http://www.makotemplates.org/">Python Mako module</a> -
+Python Mako module is required. Version 0.3.4 or later should work.
+</li>
+</br>
+<li><a href="http://www.scons.org/">SCons</a> is required for building on
+Windows and optional for Linux (it's an alternative to autoconf/automake.)
+</li>
+<br>
<li>lex / yacc - for building the GLSL compiler.
+<br>
+<br>
On Linux systems, flex and bison are used.
Versions 2.5.35 and 2.4.1, respectively, (or later) should work.
<br>
<br>
On Windows with MinGW, install flex and bison with:
<pre>mingw-get install msys-flex msys-bison</pre>
+For MSVC on Windows, install
+<a href="http://winflexbison.sourceforge.net/">Win flex-bison</a>.
</li>
-<li>python - Python is needed for building the Gallium components.
-Version 2.6.4 or later should work.
-<br>
<br>
-To build OpenGL ES 1.1 and 2.0 you'll also need
-<a href="http://xmlsoft.org/sources/win32/python/libxml2-python-2.7.7.win32-py2.7.exe">libxml2-python</a>.
+<li>For building on Windows, Microsoft Visual Studio 2013 or later is required.
</li>
</ul>
</p>
<ul>
-<li><a href="http://xorg.freedesktop.org/releases/individual/proto/"
-target="_parent">dri2proto</a> version 2.6 or later
-<li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a>
-version 2.4.33 or later
+<li><a href="http://xorg.freedesktop.org/releases/individual/proto/">
+dri2proto</a> version 2.6 or later
+<li><a href="http://dri.freedesktop.org/libdrm/">libDRM</a> latest version
<li>Xorg server version 1.5 or later
<li>Linux 2.6.28 or later
</ul>
<pre>
sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \
gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \
- expat-devel llvm-devel
+ expat-devel llvm-devel python-mako
</pre>
-<H1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</H1>
+<h1 id="autoconf">2. Building with autoconf (Linux/Unix/X11)</h1>
<p>
The primary method to build Mesa on Unix systems is with autoconf.
-<H1 id="scons">3. Building with SCons (Windows/Linux)</H1>
+<h1 id="scons">3. Building with SCons (Windows/Linux)</h1>
<p>
To build Mesa with SCons on Linux or Windows do
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
</p>
<pre>
- scons platform=windows toolchain=crossmingw machine=x86 mesagdi libgl-gdi
+ scons platform=windows toolchain=crossmingw machine=x86 libgl-gdi
</pre>
<p>
This will create:
</p>
<ul>
-<li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll — Mesa + swrast, binary compatible with Windows's opengl32.dll
-<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll
+<li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe (or llvmpipe), binary compatible with Windows's opengl32.dll
</ul>
<p>
Put them all in the same directory to test them.
-<H1 id="other">4. Building for other systems</H1>
+<h1 id="other">4. Building for other systems</h1>
<p>
Documentation for other environments (some may be very out of date):
</p>
-<UL>
-<li><A HREF="README.VMS">README.VMS</A> - VMS
-<LI><A HREF="README.CYGWIN">README.CYGWIN</A> - Cygwin
-<LI><A HREF="README.WIN32">README.WIN32</A> - Win32
-</UL>
+<ul>
+<li><a href="README.VMS">README.VMS</a> - VMS
+<li><a href="README.CYGWIN">README.CYGWIN</a> - Cygwin
+<li><a href="README.WIN32">README.WIN32</a> - Win32
+</ul>
-<H1 id="libs">5. Library Information</H1>
+<h1 id="libs">5. Library Information</h1>
<p>
When compilation has finished, look in the top-level <code>lib/</code>
lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1*
lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100*
-rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100*
-lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1*
-lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100*
--rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100*
lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6*
lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100*
-rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100*
<p>
<b>libGL</b> is the main OpenGL library (i.e. Mesa).
<br>
-<b>libGLU</b> is the OpenGL Utility library.
-<br>
<b>libOSMesa</b> is the OSMesa (Off-Screen) interface library.
</p>
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i965_dri.so
-rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so
--rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so
-rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
</pre>
</p>
-<H1 id="pkg-config">6. Building OpenGL programs with pkg-config</H1>
+<h1 id="pkg-config">6. Building OpenGL programs with pkg-config</h1>
<p>
Running <code>make install</code> will install package configuration files
<br>
-
+</div>
</body>
</html>