if (!ring || !ring->fence_drv.initialized)
continue;
- if (!ring->no_scheduler)
+ /*
+ * Notice we check for sched.ops since there's some
+ * override on the meaning of sched.ready by amdgpu.
+ * The natural check would be sched.ready, which is
+ * set as drm_sched_init() finishes...
+ */
+ if (ring->sched.ops)
drm_sched_fini(&ring->sched);
for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j)