* Maximum size in dwords of shader text the SVGA device will allow.
* Currently 8 MB.
*/
-#define SVGA3D_MAX_SHADER_MEMORY (8 * 1024 * 1024 / sizeof(uint32))
+#define SVGA3D_MAX_SHADER_MEMORY_BYTES (8 * 1024 * 1024)
+#define SVGA3D_MAX_SHADER_MEMORY (SVGA3D_MAX_SHADER_MEMORY_BYTES / \
+ sizeof(uint32))
#define SVGA3D_MAX_CLIP_PLANES 6