DRM_COMPOSITION_TYPE_MODESET,
};
+struct DrmCompositionDisplayLayersMap {
+ int display;
+ bool geometry_changed = true;
+ std::vector<DrmHwcLayer> layers;
+
+ DrmCompositionDisplayLayersMap() = default;
+ DrmCompositionDisplayLayersMap(DrmCompositionDisplayLayersMap &&rhs) =
+ default;
+};
+
struct DrmCompositionRegion {
DrmHwcRect<int> frame;
std::vector<size_t> source_layers;
return planner_;
}
+ int take_out_fence() {
+ return out_fence_.Release();
+ }
+
+ void set_out_fence(int out_fence) {
+ out_fence_.Set(out_fence);
+ }
+
void Dump(std::ostringstream *out) const;
private:
int timeline_current_ = 0;
int timeline_squash_done_ = 0;
int timeline_pre_comp_done_ = 0;
+ UniqueFd out_fence_ = -1;
bool geometry_changed_;
std::vector<DrmHwcLayer> layers_;