DRM_COMPOSITION_TYPE_MODESET,
};
+struct DrmCompositionDisplayLayersMap {
+ int display;
+ bool geometry_changed = true;
+ std::vector<DrmHwcLayer> layers;
+
+ DrmCompositionDisplayLayersMap() = default;
+ DrmCompositionDisplayLayersMap(DrmCompositionDisplayLayersMap &&rhs) =
+ default;
+};
+
struct DrmCompositionRegion {
DrmHwcRect<int> frame;
std::vector<size_t> source_layers;