#include <inttypes.h>
#include <string>
-#include <cutils/log.h>
+#include <log/log.h>
#include <cutils/properties.h>
#include <hardware/hardware.h>
#include <hardware/hwcomposer2.h>
AddFenceToRetireFence(composition->take_out_fence());
- ret = compositor_.ApplyComposition(std::move(composition));
+ ret = compositor_.QueueComposition(std::move(composition));
if (ret) {
ALOGE("Failed to apply the frame composition ret=%d", ret);
return HWC2::Error::BadParameter;
compositor_.CreateComposition();
composition->Init(drm_, crtc_, importer_.get(), planner_.get(), frame_no_);
int ret = composition->SetDisplayMode(*mode);
- ret = compositor_.ApplyComposition(std::move(composition));
+ ret = compositor_.QueueComposition(std::move(composition));
if (ret) {
ALOGE("Failed to queue dpms composition on %d", ret);
return HWC2::Error::BadConfig;
compositor_.CreateComposition();
composition->Init(drm_, crtc_, importer_.get(), planner_.get(), frame_no_);
composition->SetDpmsMode(dpms_value);
- int ret = compositor_.ApplyComposition(std::move(composition));
+ int ret = compositor_.QueueComposition(std::move(composition));
if (ret) {
ALOGE("Failed to apply the dpms composition ret=%d", ret);
return HWC2::Error::BadParameter;
layer.set_validated_type(HWC2::Composition::Client);
++*num_types;
break;
+ case HWC2::Composition::Device:
+ if (!compositor_.uses_GL()) {
+ layer.set_validated_type(HWC2::Composition::Client);
+ ++*num_types;
+ break;
+ }
+ /* fall through */
default:
layer.set_validated_type(layer.sf_type());
break;